Designers | Jeff Grubb, Don Perrin, Margaret Weis, Mag Force 7 [1] |
---|---|
Publishers | Fleer/ Skybox |
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Star Trek: The Card Game is an out-of-print collectible card game by Fleer and Skybox based on the original Star Trek series. The game was designed by Mag Force 7. [2] The original set had 306 cards and was first released in June 1996. [3]
One expansion was released in January 1997 called Starfleet Maneuvers. [3] The 160-card set was designed by Ron Perazza and Steve Domzalski. [4] This focused on the events of the first half of the second season of the show. [5] Promotional cards were distributed in various magazines, including Combo and InQuest, and a Pavel Chekov promotional card was distributed at Gen Con '96. [5]
A second expansion called Alien Encounters was planned for a summer 1997 release but never materialized. [3] It would have focused on the events of the second half of the second season of the show [4] and introduced the new card type Ally. [6] An unnamed third expansion was planned for November 1997. [6]
The game was not compatible with Decipher's iterations of the Star Trek Customizable Card Game. [3]
The gameplay involved acting out an episode using the crew of the U.S.S. Enterprise. [7]
In a review published in the December 1996 issue of The Duelist, Allen Varney states that the game has a "retro, 1960s look" whose style "does not fit a series set in the 23rd century". [2] He also stated that the rulebook is extensive but the game "works better when someone teaches you the rules". [2]
Designers | Jeff Grubb, Don Perrin, Margaret Weis, Mag Force 7 [1] |
---|---|
Publishers | Fleer/ Skybox |
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Star Trek: The Card Game is an out-of-print collectible card game by Fleer and Skybox based on the original Star Trek series. The game was designed by Mag Force 7. [2] The original set had 306 cards and was first released in June 1996. [3]
One expansion was released in January 1997 called Starfleet Maneuvers. [3] The 160-card set was designed by Ron Perazza and Steve Domzalski. [4] This focused on the events of the first half of the second season of the show. [5] Promotional cards were distributed in various magazines, including Combo and InQuest, and a Pavel Chekov promotional card was distributed at Gen Con '96. [5]
A second expansion called Alien Encounters was planned for a summer 1997 release but never materialized. [3] It would have focused on the events of the second half of the second season of the show [4] and introduced the new card type Ally. [6] An unnamed third expansion was planned for November 1997. [6]
The game was not compatible with Decipher's iterations of the Star Trek Customizable Card Game. [3]
The gameplay involved acting out an episode using the crew of the U.S.S. Enterprise. [7]
In a review published in the December 1996 issue of The Duelist, Allen Varney states that the game has a "retro, 1960s look" whose style "does not fit a series set in the 23rd century". [2] He also stated that the rulebook is extensive but the game "works better when someone teaches you the rules". [2]