From Wikipedia, the free encyclopedia
Spies of Lightelf
Genre Role-playing game
Publisher Judges Guild
Media typePrint

Spies of Lightelf is a supplement for fantasy role-playing games published by Judges Guild in 1980.

Contents

Spies of Lightelf is a campaign setting supplement, designated Wilderness Book Two for the Wilderlands Project, which details the wilderness area known as Lightelf. [1]

Publication history

Spies of Lightelf was written by Bryan Hinnen, with a cover by Jennell Jaquays [a], and was published by Judges Guild in 1980 as a 48-page book with a cover sheet. [1]

Reception

William Fawcett reviewed Spies of Lightelf in The Dragon #44. [2] Fawcett commented that "This release adds a good deal of detail to the Wilderlands campaign and gives insight into an otherwise minor corner of the map. This is an area that a party is likely to pass through or even possibly winter in." [2]

Notes

  1. ^ Credited as Paul Jaquays.

References

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 147. ISBN  0-87975-653-5.
  2. ^ a b Fawcett, William (December 1980). "The Dragon's Augury: Here comes the Judges Guild". The Dragon (44). TSR: 74–76.
From Wikipedia, the free encyclopedia
Spies of Lightelf
Genre Role-playing game
Publisher Judges Guild
Media typePrint

Spies of Lightelf is a supplement for fantasy role-playing games published by Judges Guild in 1980.

Contents

Spies of Lightelf is a campaign setting supplement, designated Wilderness Book Two for the Wilderlands Project, which details the wilderness area known as Lightelf. [1]

Publication history

Spies of Lightelf was written by Bryan Hinnen, with a cover by Jennell Jaquays [a], and was published by Judges Guild in 1980 as a 48-page book with a cover sheet. [1]

Reception

William Fawcett reviewed Spies of Lightelf in The Dragon #44. [2] Fawcett commented that "This release adds a good deal of detail to the Wilderlands campaign and gives insight into an otherwise minor corner of the map. This is an area that a party is likely to pass through or even possibly winter in." [2]

Notes

  1. ^ Credited as Paul Jaquays.

References

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 147. ISBN  0-87975-653-5.
  2. ^ a b Fawcett, William (December 1980). "The Dragon's Augury: Here comes the Judges Guild". The Dragon (44). TSR: 74–76.

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