16:53, 15 July 2024BOZtalkcontribs created page
The Hammer Shall Strike(
←Created page with ''''''The Hammer Shall Strike''''' is a 1985 role-playing game adventure published by
Fantasy Games Unlimited for ''
Psi World''. ==Plot summary== ''The Hammer Shall Strike'' is an adventure containing two scenarios, as well as new rules.<ref name="HW"/> ==Publication history== ''The Hammer Shall Strike'' was written by
Del Carr and
Cheron, and was published by
Fantasy Games Unlimited in 1985 as an 32-page book.<ref name="HW"...')
07:44, 14 July 2024BOZtalkcontribs created page
The Big Three (video game)(
←Created page with ''''''The Big Three''''' is a 1989 video game published by
SDJ Enterprises. ==Gameplay== ''The Big Three'' is a game in which Europe of 1939 to 1945 is the focus of a strategic-level wargame.<ref name="CGW96"/> The player is able to build units with the options for builds increasing based on how many cities that player controls.<ref name="CGSP"/> The game map uses large squares arranged in a hexagonal pattern for movement.<ref name="CGW96"/> ==Receptio...')
16:53, 15 July 2024BOZtalkcontribs created page
The Hammer Shall Strike(
←Created page with ''''''The Hammer Shall Strike''''' is a 1985 role-playing game adventure published by
Fantasy Games Unlimited for ''
Psi World''. ==Plot summary== ''The Hammer Shall Strike'' is an adventure containing two scenarios, as well as new rules.<ref name="HW"/> ==Publication history== ''The Hammer Shall Strike'' was written by
Del Carr and
Cheron, and was published by
Fantasy Games Unlimited in 1985 as an 32-page book.<ref name="HW"...')
07:44, 14 July 2024BOZtalkcontribs created page
The Big Three (video game)(
←Created page with ''''''The Big Three''''' is a 1989 video game published by
SDJ Enterprises. ==Gameplay== ''The Big Three'' is a game in which Europe of 1939 to 1945 is the focus of a strategic-level wargame.<ref name="CGW96"/> The player is able to build units with the options for builds increasing based on how many cities that player controls.<ref name="CGSP"/> The game map uses large squares arranged in a hexagonal pattern for movement.<ref name="CGW96"/> ==Receptio...')