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Rugrats: Studio Tour | |
---|---|
Developer(s) | n-Space |
Publisher(s) | THQ |
Composer(s) |
Mark Mothersbaugh Mutato Muzika Gene M. Rozenberg |
Series | Rugrats |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Rugrats: Studio Tour is a 1999 PlayStation game based on the Nickelodeon television series Rugrats developed by n-Space and published by THQ.
While on a trip to a movie studio, Tommy, Chuckie, Phil, Lil, Angelica, Susie, and Dil venture away from the grownups. In the process, the security guard loses the keys to a security door thanks to Dil, whom he accidentally locks up, forcing the others to venture throughout the studio and explore various film sets in search of the keys to free Dil from an adventure film set before he is harmed by the props.
The player chooses from five available attractions in the search for keys, including:
Once the player completes a level in any of the attractions, they are awarded with a key. A key is also rewarded if the player collects enough Reptar bars. Once the player collects enough keys, they can open the door.
Once the player opens the door, they go into three more scenes:
Cal Nguyen of AllGame rated the game two and a half stars out of five, and compared it to Rugrats: Search for Reptar, writing, "It's basically the same game in a newer arena." Nguyen criticized the "clumsy controls" and "frustrating" gameplay, as well as the game's map, which only fills itself out as the player progresses. While Nguyen criticized the game's "average" graphics, he also considered them to be a slight improvement from Rugrats: Search for Reptar. Nguyen wrote that the mini-golf games were "probably the only tolerable levels in the game." However, Nguyen praised the game's variety, sound effects, and music, and called the voiceovers "superb, even though they are a bit annoying." [2] The News-Press called the game "dull and confusing". [5]
This article has multiple issues. Please help
improve it or discuss these issues on the
talk page. (
Learn how and when to remove these template messages)
|
Rugrats: Studio Tour | |
---|---|
Developer(s) | n-Space |
Publisher(s) | THQ |
Composer(s) |
Mark Mothersbaugh Mutato Muzika Gene M. Rozenberg |
Series | Rugrats |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Rugrats: Studio Tour is a 1999 PlayStation game based on the Nickelodeon television series Rugrats developed by n-Space and published by THQ.
While on a trip to a movie studio, Tommy, Chuckie, Phil, Lil, Angelica, Susie, and Dil venture away from the grownups. In the process, the security guard loses the keys to a security door thanks to Dil, whom he accidentally locks up, forcing the others to venture throughout the studio and explore various film sets in search of the keys to free Dil from an adventure film set before he is harmed by the props.
The player chooses from five available attractions in the search for keys, including:
Once the player completes a level in any of the attractions, they are awarded with a key. A key is also rewarded if the player collects enough Reptar bars. Once the player collects enough keys, they can open the door.
Once the player opens the door, they go into three more scenes:
Cal Nguyen of AllGame rated the game two and a half stars out of five, and compared it to Rugrats: Search for Reptar, writing, "It's basically the same game in a newer arena." Nguyen criticized the "clumsy controls" and "frustrating" gameplay, as well as the game's map, which only fills itself out as the player progresses. While Nguyen criticized the game's "average" graphics, he also considered them to be a slight improvement from Rugrats: Search for Reptar. Nguyen wrote that the mini-golf games were "probably the only tolerable levels in the game." However, Nguyen praised the game's variety, sound effects, and music, and called the voiceovers "superb, even though they are a bit annoying." [2] The News-Press called the game "dull and confusing". [5]