Robert W. Lafore (born March 11, 1938) is a computer programmer, systems analyst and entrepreneur. He coined the term " interactive fiction", [1] and was an early software developer in this field. [2]
Lafore worked as a systems analyst for the Lawrence Berkeley National Laboratory. In the early days of microcomputing, he wrote programs in BASIC for the TRS-80 [3] and founded his own software company.
Lafore has written a number of text adventure games, for which he coined the term "interactive fiction", for the company Adventure International. [4]
Lafore has authored a number of books on the subject of computer programming, including Soul of CP/M., [5] [6] and Assembly Language Primer for the IBM PC and XT. [7] [8] Later books included C++ Interactive Course, Object-Oriented Programming in C++, [9] [10] Turbo C Programming for the IBM, [11] and C Programming Using Turbo C++. [12] At one time he was an editor for the Waite Group publishers. [5]
Robert W. Lafore (born March 11, 1938) is a computer programmer, systems analyst and entrepreneur. He coined the term " interactive fiction", [1] and was an early software developer in this field. [2]
Lafore worked as a systems analyst for the Lawrence Berkeley National Laboratory. In the early days of microcomputing, he wrote programs in BASIC for the TRS-80 [3] and founded his own software company.
Lafore has written a number of text adventure games, for which he coined the term "interactive fiction", for the company Adventure International. [4]
Lafore has authored a number of books on the subject of computer programming, including Soul of CP/M., [5] [6] and Assembly Language Primer for the IBM PC and XT. [7] [8] Later books included C++ Interactive Course, Object-Oriented Programming in C++, [9] [10] Turbo C Programming for the IBM, [11] and C Programming Using Turbo C++. [12] At one time he was an editor for the Waite Group publishers. [5]