Road to Moscow | |
---|---|
Publisher(s) | Ba'rac Limited |
Platform(s) | Commodore 64 |
Release | 1984 [1] |
Genre(s) | Strategy |
Road to Moscow is a 1984 video game published by Ba'rac Limited.
Road to Moscow is a game in which the Russian Front of World War II is simulated in a strategic level game. [2]
The game's designer was Phil Gardocki. [1] [3]
Bill Wise reviewed the game for Computer Gaming World, and stated that "The combination of ease of play, interesting scenarios, an excellent game system, and numerous strategic options will keep me playing RTM for a long time to come." [2]
Compute!'s Gazette praised the game saying "It is one of the best computer war games available" that simulates one of the most interesting wars of all time. [4]
A spiritual successor to the game also titled Road to Moscow was in development by Battlefield Design Group with Arsenal Publishing as the publisher. [1] [5] It was originally scheduled to be released in late 1996 [1] but was pushed to Summer 1998 when the game switched publishers(from Arsenal to Interactive Magic). [6] [7] As of 1999, the game was still in development but was ultimately never released. [8] [9]
Road to Moscow | |
---|---|
Publisher(s) | Ba'rac Limited |
Platform(s) | Commodore 64 |
Release | 1984 [1] |
Genre(s) | Strategy |
Road to Moscow is a 1984 video game published by Ba'rac Limited.
Road to Moscow is a game in which the Russian Front of World War II is simulated in a strategic level game. [2]
The game's designer was Phil Gardocki. [1] [3]
Bill Wise reviewed the game for Computer Gaming World, and stated that "The combination of ease of play, interesting scenarios, an excellent game system, and numerous strategic options will keep me playing RTM for a long time to come." [2]
Compute!'s Gazette praised the game saying "It is one of the best computer war games available" that simulates one of the most interesting wars of all time. [4]
A spiritual successor to the game also titled Road to Moscow was in development by Battlefield Design Group with Arsenal Publishing as the publisher. [1] [5] It was originally scheduled to be released in late 1996 [1] but was pushed to Summer 1998 when the game switched publishers(from Arsenal to Interactive Magic). [6] [7] As of 1999, the game was still in development but was ultimately never released. [8] [9]