From Wikipedia, the free encyclopedia
Rescue
Developer(s) Stern
Publisher(s)Stern
Designer(s) Chris Oberth
Platform(s) Arcade
Release1982
Genre(s) Multidirectional shooter

Rescue is a twin-stick shooter designed by Chris Oberth and released by Stern as an arcade video game in 1982. [1] The player flies a helicopter over the open sea to rescue stranded paratroopers from enemy forces and sharks. [2] As the player-controlled helicopter flies left and right, the cloud layers move at different rates, giving a parallax scrolling effect.

Gameplay

The player pilots a helicopter over a body of water. Paratroopers drop from the top of the screen and land in the water. They can be picked up by carefully hovering so a short ladder drops, and they climb in. Being slightly too low and touching the water loses a life. A falling paratrooper is killed if it hits the player's helicopter.

Enemy helicopters attack the player and can be shot by moving the second joystick. The falling wreckage is deadly. A "bomb" button releases a projectile straight down for destroying sharks and submarines targeting paratroopers waiting for rescue. [2]

Reception

Electronic Games reviewed Rescue in 1982. The reviewer commented: "With Rescue, everything ties together in a neat package that's not only fun to play, but increasingly challenging the further you're able to go into the mission." [2]

References

  1. ^ Rescue at the Killer List of Videogames
  2. ^ a b c Sharpe, Roger C. (June 1983). "Insert Coin Here". Electronic Games. pp. 96–97.
From Wikipedia, the free encyclopedia
Rescue
Developer(s) Stern
Publisher(s)Stern
Designer(s) Chris Oberth
Platform(s) Arcade
Release1982
Genre(s) Multidirectional shooter

Rescue is a twin-stick shooter designed by Chris Oberth and released by Stern as an arcade video game in 1982. [1] The player flies a helicopter over the open sea to rescue stranded paratroopers from enemy forces and sharks. [2] As the player-controlled helicopter flies left and right, the cloud layers move at different rates, giving a parallax scrolling effect.

Gameplay

The player pilots a helicopter over a body of water. Paratroopers drop from the top of the screen and land in the water. They can be picked up by carefully hovering so a short ladder drops, and they climb in. Being slightly too low and touching the water loses a life. A falling paratrooper is killed if it hits the player's helicopter.

Enemy helicopters attack the player and can be shot by moving the second joystick. The falling wreckage is deadly. A "bomb" button releases a projectile straight down for destroying sharks and submarines targeting paratroopers waiting for rescue. [2]

Reception

Electronic Games reviewed Rescue in 1982. The reviewer commented: "With Rescue, everything ties together in a neat package that's not only fun to play, but increasingly challenging the further you're able to go into the mission." [2]

References

  1. ^ Rescue at the Killer List of Videogames
  2. ^ a b c Sharpe, Roger C. (June 1983). "Insert Coin Here". Electronic Games. pp. 96–97.

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