You can help expand this article with text translated from
the corresponding article in German. (October 2011) Click [show] for important translation instructions.
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Rendezvous with Rama | |
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Developer(s) | Telarium |
Publisher(s) | Telarium |
Designer(s) | Ron Martinez |
Platform(s) | Apple II, Commodore 64, MS-DOS, MSX2 |
Release | 1984 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Rendezvous with Rama is an interactive fiction [1] game with graphics published by Telarium, a subsidiary of Spinnaker Software, in 1984. It was developed in cooperation with Arthur C. Clarke and based upon his 1973 science fiction novel Rendezvous with Rama.
German reviewers recognized the complexity of the storyline and the various possibilities of interaction with non-player characters. [2]
A version of Rendezvous with Rama is available in interactive form on a floppy disk (Telarium $39.95).
You can help expand this article with text translated from
the corresponding article in German. (October 2011) Click [show] for important translation instructions.
|
Rendezvous with Rama | |
---|---|
Developer(s) | Telarium |
Publisher(s) | Telarium |
Designer(s) | Ron Martinez |
Platform(s) | Apple II, Commodore 64, MS-DOS, MSX2 |
Release | 1984 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Rendezvous with Rama is an interactive fiction [1] game with graphics published by Telarium, a subsidiary of Spinnaker Software, in 1984. It was developed in cooperation with Arthur C. Clarke and based upon his 1973 science fiction novel Rendezvous with Rama.
German reviewers recognized the complexity of the storyline and the various possibilities of interaction with non-player characters. [2]
A version of Rendezvous with Rama is available in interactive form on a floppy disk (Telarium $39.95).