Quick Step | |
---|---|
Developer(s) | Imagic |
Publisher(s) | Imagic |
Designer(s) | David Johnson |
Platform(s) | Atari 2600 |
Release | September 1983 |
Genre(s) | Action |
Mode(s) | Single player, two-player simultaneous |
Quick Step is an Atari 2600 video game developed and published by Imagic in 1983. The player controls a kangaroo competing against a squirrel, where both animals must jump between moving platforms, changing them to their character's color to earn points. A two-player mode, in which the second player can control the squirrel, is also available.
The gameplay of Quick Step consists of controlling a green kangaroo that must jump across different colored vertically scrolling platforms, competing against a purple squirrel. [1] Jumping onto a platform changes it to the character's color and the player gets a point for every platform of their color that scrolls off the screen. [2] Certain platforms (called "magic mats") will freeze the other character in place when jumped on, which can cause the other player to lose a life if they are near the bottom of the screen and the platform they are on scrolls off. [3] The player can also press the fire button to release a "tricky trap" which causes the platform under the other character to disappear, causing them to fall. [4] The platforms speed up as gameplay progresses, and eventually collapse into a single column towards the end of the level. [5]
The game may be played in single-player mode, or in a two-player mode where the second player can control the squirrel. [2]
Quick Step was designed by David Johnson, with graphics assistance provided by Wilfredo Aguilar, Michael Becker, and Wendy Szeto. [5] As an action arcade game, it was noted as a departure from the story-focused games usually produced by Imagic. [6]
Imagic released Quick Step in September 1983, which was one of the last games they made for the Atari 2600. [1]
A review in the December 1983 issue of Video and Computer Gaming Illustrated was mixed, being critical of the graphics and having a mixed reaction to the gameplay. [2] Video Games Magazine was also critical of the graphics, but praised the game as "a truly different game, if only because of the potpourri of elements". [1] Computer Entertainer praised the two-player mode, calling it a "gem". [4] The Fort Worth Star-Telegram called Quick Step "closer to a miss than a hit". [7]
In a retrospective review of Imagic games, IGN said Quick Step "is a brilliant, furious multiplayer game for a system not exactly known for aggressive two-player action games", putting it in their top five list of Imagic games for the Atari 2600. [6]
Quick Step was considered a clone of Q*bert by many reviewers. [3] [7] [8] videogamecritic.com said that while Quick Step was inspired by Q*bert, it lacked the "charm" that made Q*bert a video game classic. [9]
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: CS1 maint: bot: original URL status unknown (
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Quick Step | |
---|---|
Developer(s) | Imagic |
Publisher(s) | Imagic |
Designer(s) | David Johnson |
Platform(s) | Atari 2600 |
Release | September 1983 |
Genre(s) | Action |
Mode(s) | Single player, two-player simultaneous |
Quick Step is an Atari 2600 video game developed and published by Imagic in 1983. The player controls a kangaroo competing against a squirrel, where both animals must jump between moving platforms, changing them to their character's color to earn points. A two-player mode, in which the second player can control the squirrel, is also available.
The gameplay of Quick Step consists of controlling a green kangaroo that must jump across different colored vertically scrolling platforms, competing against a purple squirrel. [1] Jumping onto a platform changes it to the character's color and the player gets a point for every platform of their color that scrolls off the screen. [2] Certain platforms (called "magic mats") will freeze the other character in place when jumped on, which can cause the other player to lose a life if they are near the bottom of the screen and the platform they are on scrolls off. [3] The player can also press the fire button to release a "tricky trap" which causes the platform under the other character to disappear, causing them to fall. [4] The platforms speed up as gameplay progresses, and eventually collapse into a single column towards the end of the level. [5]
The game may be played in single-player mode, or in a two-player mode where the second player can control the squirrel. [2]
Quick Step was designed by David Johnson, with graphics assistance provided by Wilfredo Aguilar, Michael Becker, and Wendy Szeto. [5] As an action arcade game, it was noted as a departure from the story-focused games usually produced by Imagic. [6]
Imagic released Quick Step in September 1983, which was one of the last games they made for the Atari 2600. [1]
A review in the December 1983 issue of Video and Computer Gaming Illustrated was mixed, being critical of the graphics and having a mixed reaction to the gameplay. [2] Video Games Magazine was also critical of the graphics, but praised the game as "a truly different game, if only because of the potpourri of elements". [1] Computer Entertainer praised the two-player mode, calling it a "gem". [4] The Fort Worth Star-Telegram called Quick Step "closer to a miss than a hit". [7]
In a retrospective review of Imagic games, IGN said Quick Step "is a brilliant, furious multiplayer game for a system not exactly known for aggressive two-player action games", putting it in their top five list of Imagic games for the Atari 2600. [6]
Quick Step was considered a clone of Q*bert by many reviewers. [3] [7] [8] videogamecritic.com said that while Quick Step was inspired by Q*bert, it lacked the "charm" that made Q*bert a video game classic. [9]
{{
cite web}}
: CS1 maint: bot: original URL status unknown (
link)