Headquarters | , United States |
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Key people |
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Number of employees | 6 (2017) |
Website |
blurtheline |
Nomadic (sometimes referred to as Nomadic VR or NomadicVR), [1] [2] [3] is a location-based virtual reality entertainment company based in San Rafael, California, in the United States.
Nomadic is a virtual reality (VR) entertainment company based in San Rafael, California. [2] [4] [5] Nomadic partners with film and gaming companies to create virtual reality "arcades", [3] or various commercial brick and mortar locations such as malls and theaters, where participants' tactile and virtual realities are merged. [2] Users wear headsets and computer backpacks to explore virtual environments, and often use physical props as part of the VR narrative. [3] [6] Venues host modular sets that can be easily adapted to accommodate regularly-updated VR content. [6] [7]
The company's founders have backgrounds in the brand, film, gaming, and retail industries. [2] [6] Doug Griffin serves as chief executive officer, and Rick Schulze serves as creative director. [2] John Duncan is the "head of physical production", and Kalon Gutierrez holds the role of "head of growth". [2] [8] [9]
Nomadic's initial $1 million in funding was provided by "family and friends". [8] The company had six full-time employees, as of 2017. [8]
The company unveiled its prototype at the CinemaCon trade show, which is presented by the National Association of Theatre Owners, [1] in Las Vegas in March 2017. [1] In June 2017, [10] Nomadic received $6 million in seed funding from Horizons Ventures, Maveron, Presence Capital, Verus International, and Vulcan Capital, [3] [4] [11] which was used to hire staff, develop technology, and enter new markets and venues. [2] The company's experience was made available to the general public in the Wonderful Worlds of Whampoa mall in Hong Kong in mid 2017. [12] The Technicolor Experience Center, in Culver City, California, hosted a temporary installation in October. [13] Nomadic plans to launch public location-based VR experiences by early 2018. [2] [10]
Headquarters | , United States |
---|---|
Key people |
|
Number of employees | 6 (2017) |
Website |
blurtheline |
Nomadic (sometimes referred to as Nomadic VR or NomadicVR), [1] [2] [3] is a location-based virtual reality entertainment company based in San Rafael, California, in the United States.
Nomadic is a virtual reality (VR) entertainment company based in San Rafael, California. [2] [4] [5] Nomadic partners with film and gaming companies to create virtual reality "arcades", [3] or various commercial brick and mortar locations such as malls and theaters, where participants' tactile and virtual realities are merged. [2] Users wear headsets and computer backpacks to explore virtual environments, and often use physical props as part of the VR narrative. [3] [6] Venues host modular sets that can be easily adapted to accommodate regularly-updated VR content. [6] [7]
The company's founders have backgrounds in the brand, film, gaming, and retail industries. [2] [6] Doug Griffin serves as chief executive officer, and Rick Schulze serves as creative director. [2] John Duncan is the "head of physical production", and Kalon Gutierrez holds the role of "head of growth". [2] [8] [9]
Nomadic's initial $1 million in funding was provided by "family and friends". [8] The company had six full-time employees, as of 2017. [8]
The company unveiled its prototype at the CinemaCon trade show, which is presented by the National Association of Theatre Owners, [1] in Las Vegas in March 2017. [1] In June 2017, [10] Nomadic received $6 million in seed funding from Horizons Ventures, Maveron, Presence Capital, Verus International, and Vulcan Capital, [3] [4] [11] which was used to hire staff, develop technology, and enter new markets and venues. [2] The company's experience was made available to the general public in the Wonderful Worlds of Whampoa mall in Hong Kong in mid 2017. [12] The Technicolor Experience Center, in Culver City, California, hosted a temporary installation in October. [13] Nomadic plans to launch public location-based VR experiences by early 2018. [2] [10]