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verification. (November 2018) |
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MotoGP: Ultimate Racing Technology | |
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Developer(s) | Visual Impact (GBA) Climax Brighton (Windows, Xbox) Cybiko (Mobile) THQ (N-Gage) |
Publisher(s) | THQ |
Platform(s) | Game Boy Advance, Xbox, Microsoft Windows, Mobile game, N-Gage |
Release | Game Boy Advance Xbox Windows
June 13, 2003 N-Gage |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox, [3] Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season.
The game's features include weather effects, a dynamic replay mode and custom soundtracks. The game includes 10 real-world race tracks and all the riders and bikes from the 2001 MotoGP season. The menu theme music is Psynn by Shawn Hargreaves .
An online-enabled demo of MotoGP shipped with Xbox Live starter kits in 2002. [4] Players who didn't own the full game could access 23 riders and three courses while players who did own the full game could access all the content they had unlocked. [5]
Aggregator | Score | ||||
---|---|---|---|---|---|
GBA | mobile | N-Gage | PC | Xbox | |
GameRankings | 68% [33] | N/A | 36% [34] | 78% [35] | 87% [36] |
Metacritic | 67/100 [37] | N/A | 31/100 [38] | N/A | 84/100 [39] |
Publication | Score | ||||
---|---|---|---|---|---|
GBA | mobile | N-Gage | PC | Xbox | |
Edge | N/A | N/A | N/A | N/A | 8/10 [6] |
Electronic Gaming Monthly | N/A | N/A | 4/10 [7] | N/A | 8.67/10 [8] |
Eurogamer | N/A | N/A | N/A | N/A | 9/10 [9] |
Famitsu | 27/40 [10] | N/A | N/A | N/A | N/A |
Game Informer | 5/10 [11] | N/A | N/A | N/A | 8/10 [12] |
GamePro | N/A | N/A | 1.5/5 [13] | N/A | N/A |
GameSpot | 7.1/10 [14] | N/A | 2.7/10 [15] | N/A | 8.5/10 [16] |
GameSpy | 60% [17] | N/A | 1/5 [18] | N/A | 4.5/5 [19] |
GameZone | 7.3/10 [20] | N/A | 4.9/10 [21] | N/A | 9.3/10 [22] |
IGN | 6.9/10 [23] | 5/10 [24] | 3/10 [25] | N/A | 8.8/10 [26] |
Jeuxvideo.com | 8/20 [27] | N/A | 7/20 [28] | 14/20 [29] | 14/20 [30] |
Nintendo Power | 3.6/5 [31] | N/A | N/A | N/A | N/A |
Official Xbox Magazine (US) | N/A | N/A | N/A | N/A | 7.9/10 [32] |
The Xbox version received "favorable" reviews, and the Game Boy Advance version received "average" reviews, while the N-Gage version received "unfavorable" reviews, according to the review aggregation website Metacritic. [37] [38] [39] In Japan, where the GBA version was ported and published by MTO on October 25, 2002, Famitsu gave it a score of 27 out of 40. [10]
MotoGP was nominated for GameSpot's annual "Best Graphics (Technical)" and "Best Driving Game" among Xbox games, and was a runner-up for the publication's "Best Driving Game on Game Boy Advance" prize. [40] The game was also a nominee for " Console Racing Game of the Year" at the AIAS' 6th Annual Interactive Achievement Awards, which ultimately went to Need for Speed: Hot Pursuit 2. [41]
This article needs additional citations for
verification. (November 2018) |
![]() |
MotoGP: Ultimate Racing Technology | |
---|---|
![]() | |
Developer(s) | Visual Impact (GBA) Climax Brighton (Windows, Xbox) Cybiko (Mobile) THQ (N-Gage) |
Publisher(s) | THQ |
Platform(s) | Game Boy Advance, Xbox, Microsoft Windows, Mobile game, N-Gage |
Release | Game Boy Advance Xbox Windows
June 13, 2003 N-Gage |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox, [3] Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season.
The game's features include weather effects, a dynamic replay mode and custom soundtracks. The game includes 10 real-world race tracks and all the riders and bikes from the 2001 MotoGP season. The menu theme music is Psynn by Shawn Hargreaves .
An online-enabled demo of MotoGP shipped with Xbox Live starter kits in 2002. [4] Players who didn't own the full game could access 23 riders and three courses while players who did own the full game could access all the content they had unlocked. [5]
Aggregator | Score | ||||
---|---|---|---|---|---|
GBA | mobile | N-Gage | PC | Xbox | |
GameRankings | 68% [33] | N/A | 36% [34] | 78% [35] | 87% [36] |
Metacritic | 67/100 [37] | N/A | 31/100 [38] | N/A | 84/100 [39] |
Publication | Score | ||||
---|---|---|---|---|---|
GBA | mobile | N-Gage | PC | Xbox | |
Edge | N/A | N/A | N/A | N/A | 8/10 [6] |
Electronic Gaming Monthly | N/A | N/A | 4/10 [7] | N/A | 8.67/10 [8] |
Eurogamer | N/A | N/A | N/A | N/A | 9/10 [9] |
Famitsu | 27/40 [10] | N/A | N/A | N/A | N/A |
Game Informer | 5/10 [11] | N/A | N/A | N/A | 8/10 [12] |
GamePro | N/A | N/A | 1.5/5 [13] | N/A | N/A |
GameSpot | 7.1/10 [14] | N/A | 2.7/10 [15] | N/A | 8.5/10 [16] |
GameSpy | 60% [17] | N/A | 1/5 [18] | N/A | 4.5/5 [19] |
GameZone | 7.3/10 [20] | N/A | 4.9/10 [21] | N/A | 9.3/10 [22] |
IGN | 6.9/10 [23] | 5/10 [24] | 3/10 [25] | N/A | 8.8/10 [26] |
Jeuxvideo.com | 8/20 [27] | N/A | 7/20 [28] | 14/20 [29] | 14/20 [30] |
Nintendo Power | 3.6/5 [31] | N/A | N/A | N/A | N/A |
Official Xbox Magazine (US) | N/A | N/A | N/A | N/A | 7.9/10 [32] |
The Xbox version received "favorable" reviews, and the Game Boy Advance version received "average" reviews, while the N-Gage version received "unfavorable" reviews, according to the review aggregation website Metacritic. [37] [38] [39] In Japan, where the GBA version was ported and published by MTO on October 25, 2002, Famitsu gave it a score of 27 out of 40. [10]
MotoGP was nominated for GameSpot's annual "Best Graphics (Technical)" and "Best Driving Game" among Xbox games, and was a runner-up for the publication's "Best Driving Game on Game Boy Advance" prize. [40] The game was also a nominee for " Console Racing Game of the Year" at the AIAS' 6th Annual Interactive Achievement Awards, which ultimately went to Need for Speed: Hot Pursuit 2. [41]