Permanently protected module
From Wikipedia, the free encyclopedia


-- Style for rugby union tables

local pp = {}

 

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

	-- Load relevant modules

	local yesno = require('Module:Yesno')

	

	-- Create table header

	-- Pre stuff

	local team_width = Args'teamwidth' or '170'

	local sort_text = yesno(Args'sortable_table' or 'no') and 'sortable' or ''

	local show_played = not yesno(Args'hide_played' or 'no')

	local show_draw = yesno(Args'show_draw' or 'yes')

	local show_points_for = yesno(Args'show_points_for' or 'yes')

	local show_points_against = yesno(Args'show_points_against' or 'yes')

	local show_points_difference = yesno(Args'show_points_difference' or 'yes')

	local show_tries_for = yesno(Args'show_tries_for' or 'yes')

	local show_tries_against = yesno(Args'show_tries_against' or 'yes')

	local show_tries_difference = yesno(Args'show_tries_difference' or 'no')

	local show_bonus = yesno(Args'show_bonus' or 'yes')

	local bonus_total = yesno(Args'bonus_total' or 'no')

	local show_cf = yesno(Args'show_cf' or 'no')

	local ranking_style = string.lower(Args'ranking_style' or 'pts')

	local show_adjust_points = yesno(Args'show_adjust_points' or 'no')

	local grand_slam = yesno(Args'show_grand_slam' or 'no')

	local show_points = true

	local show_ppg = false

	

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then

		show_points = false

	elseif ranking_style=='ppg' then

		show_points = false

		show_ppg = true

	end



	-- Custom header

	local group_head_text = Args'group_header' or '<abbr title="Group">Grp</abbr>'

	local adjust_head_text = Args'adjust_header' or '<abbr title="Bonus points">B</abbr>'

	

	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table

	-- Table title

	if Args'title' or Args'table_header' then

		table.insert(t,'|+ ' .. (Args'title' or Args'table_header']) .. '\n')

	end



	-- Initialize

	local tt = {}

	tt.count = 0 		-- Up by one after every call

	tt.tab_text = t		-- Actual text

	-- Actual headers

	if pos_label ~= nil then

		tt = p_sub.colhead(tt,28,pos_label)									-- Position col

	end

	-- Add group header

	if full_table and group_col then

		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col

	end

	tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col

	if show_played then

		tt = p_sub.colhead(tt,28,'<abbr title="Matches played">Pld</abbr>')			-- Matches played col

	end

	

	if full_table then

		tt = p_sub.colhead(tt,28,'<abbr title="Matches won">W</abbr>')				-- Win col

		if show_draw then

			tt = p_sub.colhead(tt,28,'<abbr title="Matches drawn">D</abbr>')		-- Draw col

		end

		tt = p_sub.colhead(tt,28,'<abbr title="Matches lost">L</abbr>')				-- Loss col

		if show_points_for then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points for">PF</abbr>')		-- For col

		end

		if show_points_against then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points against">PA</abbr>')	-- Against col

		end

		if show_points_difference then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points difference">PD</abbr>')	-- Difference col

		end

		if show_tries_against then

			if show_tries_for then

				tt = p_sub.colhead(tt,28,'<abbr title="Tries for">TF</abbr>')	    -- Tries for col

			end

			tt = p_sub.colhead(tt,28,'<abbr title="Tries against">TA</abbr>')	-- Tries against col

		elseif show_tries_for then

			tt = p_sub.colhead(tt,28,'<abbr title="Tries scored">T</abbr>')	    -- Tries for col

		end

		if show_tries_difference then

			tt = p_sub.colhead(tt,28,'<abbr title="Tries difference">TD</abbr>')	-- Tries difference col

		end

		if show_bonus then

			if bonus_total then

				tt = p_sub.colhead(tt,28,'<abbr title="Bonus competition points">B</abbr>')		-- bonus col

			else

				if grand_slam then

					tt = p_sub.colhead(tt,28,'<abbr title="Grand slam competition points">GS</abbr>')		-- Grand slam bonus col

				end

				tt = p_sub.colhead(tt,28,'<abbr title="Try bonus competition points">TB</abbr>')		-- Try bonus col

				tt = p_sub.colhead(tt,28,'<abbr title="Losing bonus competition points">LB</abbr>')	-- Losing bonus col

			end

		end

		if show_adjust_points then

			tt = p_sub.colhead(tt,28,adjust_head_text)			-- Adjust points col

		end

		if show_ppg then

			tt = p_sub.colhead(tt,32,'<abbr title="Match points per game">PPG</abbr>') -- PPG col

		end

		if show_points then

			tt = p_sub.colhead(tt,32,'<abbr title="Total competition points">Pts</abbr>') -- Points col

		end

		if show_cf then

			tt = p_sub.colhead(tt,28,'<abbr title="Competition points carried forward to next phase">CF</abbr>') -- CF col

		end

		tt.count = tt.count+1

		table.insert(tt.tab_text,results_header_txt)

	end

 

	return tt

end



-- Numeric alignment

local function num_align(num, digits)

	if tonumber(digits) and tonumber(num) then

		local n = tonumber(num)

		digits = tonumber(digits)

		if digits == 1 then

			if n >= 0 and n < 10 then

				return '<span style="visibility:hidden;color:transparent;">0</span>' .. num

			end

		elseif digits == 2 then

			if n >= 0 and n < 10 then

				return '<span style="visibility:hidden;color:transparent;">00</span>' .. num

			elseif n >= 10 and n < 100 then

				return '<span style="visibility:hidden;color:transparent;">0</span>' .. num

			end

		end

	end

	return num

end



function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

	-- Build the inner parts of individual rows

	

	-- Sub-module usage

	local mm = require('Module:Math')

	local yesno = require('Module:Yesno')

	

	-- Get some input

	local show_played = not yesno(Args'hide_played' or 'no')

	local show_draw = yesno(Args'show_draw' or 'yes')

	local show_points_for = yesno(Args'show_points_for' or 'yes')

	local show_points_against = yesno(Args'show_points_against' or 'yes')

	local show_points_difference = yesno(Args'show_points_difference' or 'yes')

	local show_tries_for = yesno(Args'show_tries_for' or 'yes')

	local show_tries_against = yesno(Args'show_tries_against' or 'yes')

	local show_tries_difference = yesno(Args'show_tries_difference' or 'no')

	local show_bonus = yesno(Args'show_bonus' or 'yes')

	local bonus_total = yesno(Args'bonus_total' or 'no')

	local grand_slam = yesno(Args'show_grand_slam' or 'no')

	local show_cf = yesno(Args'show_cf' or 'no')

	local win_points = tonumber(Args'winpoints'])				or 4

	local draw_points = tonumber(Args'drawpoints'])			or 2

	local loss_points = tonumber(Args'losspoints'])			or 0

	local ranking_style = string.lower(Args'ranking_style' or 'pts')

	local show_points = true

	local show_ppg = false

	local show_adjust_points = yesno(Args'show_adjust_points' or 'no')

	local wins = tonumber(Args'win_'..team_code_ii])		or 0

	local draws = tonumber(Args'draw_'..team_code_ii])		or 0

	local losses = tonumber(Args'loss_'..team_code_ii])	or 0

	local pfor = tonumber(Args'pf_'..team_code_ii])			or 0

	local paig = tonumber(Args'pa_'..team_code_ii])			or 0

	local tf = tonumber(Args'tf_'..team_code_ii])			or 0

	local ta = tonumber(Args'ta_'..team_code_ii])			or 0

	local tb = tonumber(Args'tb_'..team_code_ii])			or 0

	local lb = tonumber(Args'lb_'..team_code_ii])			or 0

	local gs = tonumber(Args'gs_'..team_code_ii])			or 0

	local b = tonumber(Args'b_'..team_code_ii])			or 0

	local cf = tonumber(Args'cf_'..team_code_ii])			or 0

	local s_pts = (tonumber(Args'adjust_points_'..team_code_ii]) or 0) + (tonumber(Args'startpoints_'..team_code_ii]) or 0)

	local hth_local = Args'hth_'..team_code_ii				or nil

	local digits = Args'digitpad'



	-- Then calculate some values

	b = b + lb + tb + gs

	local matches = wins + draws + losses

	local points = win_points*wins + draw_points*draws + loss_points*losses + b + s_pts

	local pcomp = 0

	

	if (pfor == '?') or (paig == '?') then

		pcomp = '&mdash;'

	else

		pcomp = pfor - paig

		-- Formatting with signs

		if pcomp>0 then

			pcomp='+'..num_align(pcomp,digits)

		elseif pcomp < 0 then

			pcomp='&minus;'..-num_align(pcomp,digits)

		end

	end

	

	local tcomp = 0

	if (tf == '?') or (ta == '?') then

		tcomp = '&mdash;'

	else

		tcomp = tf - ta

		-- Formatting with signs

		if tcomp>0 then

			tcomp='+'..num_align(tcomp,digits)

		elseif tcomp < 0 then

			tcomp='&minus;'..-num_align(tcomp,digits)

		end

	end

	

	-- Some local vars	

	local hth_string

	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

	hth_string = tt_return.str

	hth_id_list = tt_return.list

	notes_exist = tt_return.notes_exist

 

 	-- What to rank the teams by

	local win_fw, win_string, pts_fw, pts_string, ppg_fw, ppg_string

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

		win_fw = 'font-weight: bold;'

		win_string = hth_string

		pts_fw=ii_fw

		pts_string = ''

		show_points = false

	elseif ranking_style=='ppg' then

		win_fw=ii_fw

		win_string = ''

		ppg_fw = 'font-weight: bold;'

		ppg_string = hth_string

		pts_fw=ii_fw

		pts_string=''

		show_ppg = true

		show_points = false

	elseif ranking_style=='none' then

		win_fw=ii_fw

		win_string = ''

		pts_fw=ii_fw

		pts_string = ''

		show_points = false

	else

		win_fw=ii_fw

		win_string = ''

		pts_fw= 'font-weight:bold;'

		pts_string = ''

		show_points = true

	end

	

	-- Now that we are done calculating, show actual input values

	if tonumber(Args'win_'..team_code_ii or 0) == nil then

		wins = '&mdash;'

	end

	if tonumber(Args'loss_'..team_code_ii or 0) == nil then

		losses = '&mdash;'

	end

	local ppg = '&mdash;'

	if tonumber(matches) ~= nil and matches ~= 0 then 

		ppg = mm._precision_format(points / matches, 2)

	end



	local function numorval(s)

		return s and ((s == '' and 0) or tonumber(s) or s) or 0

	end



	-- Row building

	if show_played then

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played

	end

	if full_table then

		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won

		if show_draw then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 	-- Drawn

		end

		if show_points or show_points_difference then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost

		else

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..hth_string..'\n') 		    -- Lost

		end

		if show_points_for then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pfor..'\n') 	-- PF

		end

		if show_points_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..paig..'\n') 	-- PA

		end

		if show_points_difference then

			if show_points then

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..'\n')  -- PD

			else

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..hth_string..'\n')  -- PD

			end

		end

		if show_tries_for then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tf..'\n') 	-- TF

		end

		if show_tries_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ta..'\n') 	-- TA

		end

		if show_tries_difference then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tcomp..'\n') 	-- TD

		end

		if show_bonus then

			if bonus_total then

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..b..'\n') 	-- B

			else

				if grand_slam then

					table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gs..'\n') 	-- GS

				end

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tb..'\n') 	-- TB

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lb..'\n') 	-- LB

			end

		end

		if show_adjust_points then

			if s_pts < 0 then

				table.insert(t,'| style="'..bg_col..'" | &minus;'..num_align(-s_pts,digits)..'\n')

			else

				table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n')

			end

		end

		if show_ppg then

			table.insert(t,'| style="'..ppg_fw..bg_col..'" |'..ppg..ppg_string..'\n') 	-- ppg

		end

		if show_points then

			-- Add &minus; for negative point totals

			if points<0 then

				table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..num_align(-points,digits)..hth_string..'\n')

			else

				table.insert(t,'| style="'..pts_fw..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')

			end

		end

		if show_cf then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..cf..'\n') 	-- CF

		end

	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end

 

function pp.status(Args)

	-- Declare status options

	-- ------------------------------------------------------------

	-- NOTE: If you add to status_code, also add to status_called and status_letters!!

	-- Or functionality will be compromised

	-- ------------------------------------------------------------

	local status_code, status_called = {}, {}

	status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', 

		E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated',

		R='Relegated', T='Qualified, but not yet for the particular phase indicated'}

	local status_letters = (Args'status_order' or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'

	

	-- Status position (before or after read and default)

	local stat_pos_val = string.lower(Args'status_pos' or '')

	local status_position = 'after' 	-- Default location

	if stat_pos_val=='before' then

		status_position = 'before'

	elseif stat_pos_val=='after' then

		status_position = 'after'

	end

	-- Read in custom status options

	for l in mw.text.gsplit(status_letters, '') do

		status_calledl = false

		status_codel = status_codel or '?'

		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')



		if Args'status_text_' .. l then

			status_codel = Args'status_text_' .. l

		end

	 end

	

	return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end



return pp
Permanently protected module
From Wikipedia, the free encyclopedia


-- Style for rugby union tables

local pp = {}

 

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

	-- Load relevant modules

	local yesno = require('Module:Yesno')

	

	-- Create table header

	-- Pre stuff

	local team_width = Args'teamwidth' or '170'

	local sort_text = yesno(Args'sortable_table' or 'no') and 'sortable' or ''

	local show_played = not yesno(Args'hide_played' or 'no')

	local show_draw = yesno(Args'show_draw' or 'yes')

	local show_points_for = yesno(Args'show_points_for' or 'yes')

	local show_points_against = yesno(Args'show_points_against' or 'yes')

	local show_points_difference = yesno(Args'show_points_difference' or 'yes')

	local show_tries_for = yesno(Args'show_tries_for' or 'yes')

	local show_tries_against = yesno(Args'show_tries_against' or 'yes')

	local show_tries_difference = yesno(Args'show_tries_difference' or 'no')

	local show_bonus = yesno(Args'show_bonus' or 'yes')

	local bonus_total = yesno(Args'bonus_total' or 'no')

	local show_cf = yesno(Args'show_cf' or 'no')

	local ranking_style = string.lower(Args'ranking_style' or 'pts')

	local show_adjust_points = yesno(Args'show_adjust_points' or 'no')

	local grand_slam = yesno(Args'show_grand_slam' or 'no')

	local show_points = true

	local show_ppg = false

	

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then

		show_points = false

	elseif ranking_style=='ppg' then

		show_points = false

		show_ppg = true

	end



	-- Custom header

	local group_head_text = Args'group_header' or '<abbr title="Group">Grp</abbr>'

	local adjust_head_text = Args'adjust_header' or '<abbr title="Bonus points">B</abbr>'

	

	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table

	-- Table title

	if Args'title' or Args'table_header' then

		table.insert(t,'|+ ' .. (Args'title' or Args'table_header']) .. '\n')

	end



	-- Initialize

	local tt = {}

	tt.count = 0 		-- Up by one after every call

	tt.tab_text = t		-- Actual text

	-- Actual headers

	if pos_label ~= nil then

		tt = p_sub.colhead(tt,28,pos_label)									-- Position col

	end

	-- Add group header

	if full_table and group_col then

		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col

	end

	tt = p_sub.colhead(tt,team_width,'Team'..VTE_text)						-- Team col

	if show_played then

		tt = p_sub.colhead(tt,28,'<abbr title="Matches played">Pld</abbr>')			-- Matches played col

	end

	

	if full_table then

		tt = p_sub.colhead(tt,28,'<abbr title="Matches won">W</abbr>')				-- Win col

		if show_draw then

			tt = p_sub.colhead(tt,28,'<abbr title="Matches drawn">D</abbr>')		-- Draw col

		end

		tt = p_sub.colhead(tt,28,'<abbr title="Matches lost">L</abbr>')				-- Loss col

		if show_points_for then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points for">PF</abbr>')		-- For col

		end

		if show_points_against then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points against">PA</abbr>')	-- Against col

		end

		if show_points_difference then

			tt = p_sub.colhead(tt,28,'<abbr title="Match points difference">PD</abbr>')	-- Difference col

		end

		if show_tries_against then

			if show_tries_for then

				tt = p_sub.colhead(tt,28,'<abbr title="Tries for">TF</abbr>')	    -- Tries for col

			end

			tt = p_sub.colhead(tt,28,'<abbr title="Tries against">TA</abbr>')	-- Tries against col

		elseif show_tries_for then

			tt = p_sub.colhead(tt,28,'<abbr title="Tries scored">T</abbr>')	    -- Tries for col

		end

		if show_tries_difference then

			tt = p_sub.colhead(tt,28,'<abbr title="Tries difference">TD</abbr>')	-- Tries difference col

		end

		if show_bonus then

			if bonus_total then

				tt = p_sub.colhead(tt,28,'<abbr title="Bonus competition points">B</abbr>')		-- bonus col

			else

				if grand_slam then

					tt = p_sub.colhead(tt,28,'<abbr title="Grand slam competition points">GS</abbr>')		-- Grand slam bonus col

				end

				tt = p_sub.colhead(tt,28,'<abbr title="Try bonus competition points">TB</abbr>')		-- Try bonus col

				tt = p_sub.colhead(tt,28,'<abbr title="Losing bonus competition points">LB</abbr>')	-- Losing bonus col

			end

		end

		if show_adjust_points then

			tt = p_sub.colhead(tt,28,adjust_head_text)			-- Adjust points col

		end

		if show_ppg then

			tt = p_sub.colhead(tt,32,'<abbr title="Match points per game">PPG</abbr>') -- PPG col

		end

		if show_points then

			tt = p_sub.colhead(tt,32,'<abbr title="Total competition points">Pts</abbr>') -- Points col

		end

		if show_cf then

			tt = p_sub.colhead(tt,28,'<abbr title="Competition points carried forward to next phase">CF</abbr>') -- CF col

		end

		tt.count = tt.count+1

		table.insert(tt.tab_text,results_header_txt)

	end

 

	return tt

end



-- Numeric alignment

local function num_align(num, digits)

	if tonumber(digits) and tonumber(num) then

		local n = tonumber(num)

		digits = tonumber(digits)

		if digits == 1 then

			if n >= 0 and n < 10 then

				return '<span style="visibility:hidden;color:transparent;">0</span>' .. num

			end

		elseif digits == 2 then

			if n >= 0 and n < 10 then

				return '<span style="visibility:hidden;color:transparent;">00</span>' .. num

			elseif n >= 10 and n < 100 then

				return '<span style="visibility:hidden;color:transparent;">0</span>' .. num

			end

		end

	end

	return num

end



function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

	-- Build the inner parts of individual rows

	

	-- Sub-module usage

	local mm = require('Module:Math')

	local yesno = require('Module:Yesno')

	

	-- Get some input

	local show_played = not yesno(Args'hide_played' or 'no')

	local show_draw = yesno(Args'show_draw' or 'yes')

	local show_points_for = yesno(Args'show_points_for' or 'yes')

	local show_points_against = yesno(Args'show_points_against' or 'yes')

	local show_points_difference = yesno(Args'show_points_difference' or 'yes')

	local show_tries_for = yesno(Args'show_tries_for' or 'yes')

	local show_tries_against = yesno(Args'show_tries_against' or 'yes')

	local show_tries_difference = yesno(Args'show_tries_difference' or 'no')

	local show_bonus = yesno(Args'show_bonus' or 'yes')

	local bonus_total = yesno(Args'bonus_total' or 'no')

	local grand_slam = yesno(Args'show_grand_slam' or 'no')

	local show_cf = yesno(Args'show_cf' or 'no')

	local win_points = tonumber(Args'winpoints'])				or 4

	local draw_points = tonumber(Args'drawpoints'])			or 2

	local loss_points = tonumber(Args'losspoints'])			or 0

	local ranking_style = string.lower(Args'ranking_style' or 'pts')

	local show_points = true

	local show_ppg = false

	local show_adjust_points = yesno(Args'show_adjust_points' or 'no')

	local wins = tonumber(Args'win_'..team_code_ii])		or 0

	local draws = tonumber(Args'draw_'..team_code_ii])		or 0

	local losses = tonumber(Args'loss_'..team_code_ii])	or 0

	local pfor = tonumber(Args'pf_'..team_code_ii])			or 0

	local paig = tonumber(Args'pa_'..team_code_ii])			or 0

	local tf = tonumber(Args'tf_'..team_code_ii])			or 0

	local ta = tonumber(Args'ta_'..team_code_ii])			or 0

	local tb = tonumber(Args'tb_'..team_code_ii])			or 0

	local lb = tonumber(Args'lb_'..team_code_ii])			or 0

	local gs = tonumber(Args'gs_'..team_code_ii])			or 0

	local b = tonumber(Args'b_'..team_code_ii])			or 0

	local cf = tonumber(Args'cf_'..team_code_ii])			or 0

	local s_pts = (tonumber(Args'adjust_points_'..team_code_ii]) or 0) + (tonumber(Args'startpoints_'..team_code_ii]) or 0)

	local hth_local = Args'hth_'..team_code_ii				or nil

	local digits = Args'digitpad'



	-- Then calculate some values

	b = b + lb + tb + gs

	local matches = wins + draws + losses

	local points = win_points*wins + draw_points*draws + loss_points*losses + b + s_pts

	local pcomp = 0

	

	if (pfor == '?') or (paig == '?') then

		pcomp = '&mdash;'

	else

		pcomp = pfor - paig

		-- Formatting with signs

		if pcomp>0 then

			pcomp='+'..num_align(pcomp,digits)

		elseif pcomp < 0 then

			pcomp='&minus;'..-num_align(pcomp,digits)

		end

	end

	

	local tcomp = 0

	if (tf == '?') or (ta == '?') then

		tcomp = '&mdash;'

	else

		tcomp = tf - ta

		-- Formatting with signs

		if tcomp>0 then

			tcomp='+'..num_align(tcomp,digits)

		elseif tcomp < 0 then

			tcomp='&minus;'..-num_align(tcomp,digits)

		end

	end

	

	-- Some local vars	

	local hth_string

	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

	hth_string = tt_return.str

	hth_id_list = tt_return.list

	notes_exist = tt_return.notes_exist

 

 	-- What to rank the teams by

	local win_fw, win_string, pts_fw, pts_string, ppg_fw, ppg_string

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

		win_fw = 'font-weight: bold;'

		win_string = hth_string

		pts_fw=ii_fw

		pts_string = ''

		show_points = false

	elseif ranking_style=='ppg' then

		win_fw=ii_fw

		win_string = ''

		ppg_fw = 'font-weight: bold;'

		ppg_string = hth_string

		pts_fw=ii_fw

		pts_string=''

		show_ppg = true

		show_points = false

	elseif ranking_style=='none' then

		win_fw=ii_fw

		win_string = ''

		pts_fw=ii_fw

		pts_string = ''

		show_points = false

	else

		win_fw=ii_fw

		win_string = ''

		pts_fw= 'font-weight:bold;'

		pts_string = ''

		show_points = true

	end

	

	-- Now that we are done calculating, show actual input values

	if tonumber(Args'win_'..team_code_ii or 0) == nil then

		wins = '&mdash;'

	end

	if tonumber(Args'loss_'..team_code_ii or 0) == nil then

		losses = '&mdash;'

	end

	local ppg = '&mdash;'

	if tonumber(matches) ~= nil and matches ~= 0 then 

		ppg = mm._precision_format(points / matches, 2)

	end



	local function numorval(s)

		return s and ((s == '' and 0) or tonumber(s) or s) or 0

	end



	-- Row building

	if show_played then

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played

	end

	if full_table then

		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won

		if show_draw then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 	-- Drawn

		end

		if show_points or show_points_difference then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost

		else

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..hth_string..'\n') 		    -- Lost

		end

		if show_points_for then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pfor..'\n') 	-- PF

		end

		if show_points_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..paig..'\n') 	-- PA

		end

		if show_points_difference then

			if show_points then

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..'\n')  -- PD

			else

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..hth_string..'\n')  -- PD

			end

		end

		if show_tries_for then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tf..'\n') 	-- TF

		end

		if show_tries_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ta..'\n') 	-- TA

		end

		if show_tries_difference then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tcomp..'\n') 	-- TD

		end

		if show_bonus then

			if bonus_total then

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..b..'\n') 	-- B

			else

				if grand_slam then

					table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gs..'\n') 	-- GS

				end

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tb..'\n') 	-- TB

				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lb..'\n') 	-- LB

			end

		end

		if show_adjust_points then

			if s_pts < 0 then

				table.insert(t,'| style="'..bg_col..'" | &minus;'..num_align(-s_pts,digits)..'\n')

			else

				table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n')

			end

		end

		if show_ppg then

			table.insert(t,'| style="'..ppg_fw..bg_col..'" |'..ppg..ppg_string..'\n') 	-- ppg

		end

		if show_points then

			-- Add &minus; for negative point totals

			if points<0 then

				table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..num_align(-points,digits)..hth_string..'\n')

			else

				table.insert(t,'| style="'..pts_fw..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')

			end

		end

		if show_cf then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..cf..'\n') 	-- CF

		end

	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end

 

function pp.status(Args)

	-- Declare status options

	-- ------------------------------------------------------------

	-- NOTE: If you add to status_code, also add to status_called and status_letters!!

	-- Or functionality will be compromised

	-- ------------------------------------------------------------

	local status_code, status_called = {}, {}

	status_code = {	A='Advances to a further round', C='Champion', D='Disqualified', 

		E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated',

		R='Relegated', T='Qualified, but not yet for the particular phase indicated'}

	local status_letters = (Args'status_order' or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'

	

	-- Status position (before or after read and default)

	local stat_pos_val = string.lower(Args'status_pos' or '')

	local status_position = 'after' 	-- Default location

	if stat_pos_val=='before' then

		status_position = 'before'

	elseif stat_pos_val=='after' then

		status_position = 'after'

	end

	-- Read in custom status options

	for l in mw.text.gsplit(status_letters, '') do

		status_calledl = false

		status_codel = status_codel or '?'

		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')



		if Args'status_text_' .. l then

			status_codel = Args'status_text_' .. l

		end

	 end

	

	return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end



return pp

Videos

Youtube | Vimeo | Bing

Websites

Google | Yahoo | Bing

Encyclopedia

Google | Yahoo | Bing

Facebook