From Wikipedia, the free encyclopedia


-- Style for Dart tables

local pp = {}



function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

	-- Load relevant modules

	local yesno = require('Module:Yesno')

	

	-- Create table header

	-- Pre stuff

	local team_width = Args'teamwidth' or '190'

	local sort_text = ''

	local sort_table_val = Args'sortable_table' 	or 'no'

	if yesno(sort_table_val) then sort_text = 'sortable' end

	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table

	

	-- Custom header options

	local draw_head_text = Args'draw_header' or '<abbr title="Drawn">D</abbr>'

	local group_head_text = Args'group_header' or '<abbr title="Group">Grp</abbr>'

	local team_head_text = Args'team_header' or 'Team'

	local loss_first = Args'loss_before_draw' or false

	-- What to rank the teams by

	local ranking_style = Args'ranking_style' or 'pts'

	local show_points, show_perc = false

	ranking_style = string.lower(ranking_style)

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then

		-- Based on percentage

		show_perc = true

	else

		-- Based on points

		show_points = true

	end

	-- Use points instead of legs for/against

	local for_against_style = Args'for_against_style' 	or 'legs'

	local fa_letter, fa_word_sing, fa_word_plur

	local hide_for_against = false

	-- First convert to lower case if it is a string

	for_against_style = string.lower(for_against_style)

	if for_against_style=='l' or for_against_style=='leg' or for_against_style=='legs' then

		fa_letter = 'L'

		fa_word_sing = 'Leg'

		fa_word_plur = 'Legs'

	elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then

		fa_letter = 'P'

		fa_word_sing = 'Point'

		fa_word_plur = 'Points'

	elseif for_against_style=='none' then

		hide_for_against = true

	else

		fa_letter = 'L'

		fa_word_sing = 'Leg'

		fa_word_plur = 'Legs'

	end

	-- Whether to use leg ratio (leg average) instead

	local use_ratio_val = Args'use_leg_ratio' 	or 'no'

	local do_ratio = false

	-- True if exist, false otherwise

	if yesno(use_ratio_val) then do_ratio = true end

	

	-- Whether to use leg percentage instead

	local use_percentage_val = Args'use_leg_percentage' 	or 'no'

	local do_percentage = false

	-- True if exist, false otherwise

	if yesno(use_percentage_val) then do_percentage = true end

	

	-- Initialize

	local tt = {}

	tt.count = 0 		-- Up by one after every call

	tt.tab_text = t		-- Actual text

	-- Actual headers

	tt = p_sub.colhead(tt,28,pos_label)										-- Position col

	-- Add group header

	if full_table and group_col then

		tt = p_sub.colhead(tt,28,group_head_text)			-- Group col

	end

	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col

	tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>')				-- Matches played col

	if full_table then

		tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>')				-- Win col

		if loss_first then

			tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')			-- Loss col

			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col

		else

			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col

			tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')			-- Loss col

		end

		if show_points then

		tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>')					-- Points col

		elseif show_perc then

		tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>')			-- Win percentage col

		end

		if not hide_for_against then

			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>')		-- For col

			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>')	-- Against col

			if do_ratio then

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' ratio">'..fa_letter..'R</abbr>')	-- Ratio col

			elseif do_percentage then

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">%</abbr>')			-- Percentage col

			else

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>')	-- Difference col

			end

		end

		tt = p_sub.colhead(tt,28,'<abbr title="Legs Won Against Throw">LWAT</abbr>')		-- LWAT col

		tt = p_sub.colhead(tt,28,'100+')		-- 100+ col

		tt = p_sub.colhead(tt,28,'140+')		-- 140+ col

		tt = p_sub.colhead(tt,28,'180s')		-- 180s col

		tt = p_sub.colhead(tt,28,'<abbr title="Average">A</abbr>')		-- A col

		tt = p_sub.colhead(tt,28,'<abbr title="High Checkout">HC</abbr>')		-- HC col

		tt = p_sub.colhead(tt,28,'<abbr title="Checkout Percentage">C%</abbr>')		-- C% col

	end

	if full_table then

		tt.count = tt.count+1

		table.insert(tt.tab_text,results_header_txt)

	end

	

	return tt

end



function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

	-- Build the inner parts of individual rows

	

	-- Sub-module usage

	local mm = require('Module:Math')

	local yesno = require('Module:Yesno')

	

	-- Get custom/default options for in table

	local win_points = tonumber(Args'winpoints'])				or 2

	local draw_points = tonumber(Args'drawpoints'])			or 1

	local loss_points = tonumber(Args'losspoints'])			or 0

	

	-- Order of draws and losses --

	local loss_first = Args'loss_before_draw'                 or false	

	

	-- Get some input

	local wins = tonumber(Args'win_'..team_code_ii])			or 0

	local draws = tonumber(Args'draw_'..team_code_ii]) 		or 0

	local losses = tonumber(Args'loss_'..team_code_ii])		or 0

	local gfor = tonumber(Args'lf_'..team_code_ii]) or	tonumber(Args'LF_'..team_code_ii]) or 0

	local gaig = tonumber(Args'la_'..team_code_ii]) or	tonumber(Args'LA_'..team_code_ii]) or 0

	local s_pts = tonumber(Args'adjust_points_'..team_code_ii]) or tonumber(Args'startpoints_'..team_code_ii]) or 0

	local hth_local = Args'hth_'..team_code_ii				or nil

	local lwat = tonumber(Args'LWAT_'..team_code_ii])			or 0

	local p100 = tonumber(Args'100p_'..team_code_ii])			or 0

	local p140 = tonumber(Args'140p_'..team_code_ii])			or 0

	local s180 = tonumber(Args'180s_'..team_code_ii])			or 0

	local AA = tonumber(Args'A_'..team_code_ii])			or 0

	local HC = tonumber(Args'HC_'..team_code_ii])			or 0

	local Cp = Args'Cpct_'..team_code_ii			or '0.00'

	

	-- Then calculate some values

	local matches = wins + draws + losses

	local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts

	

	--Some sports use draw as well

	local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3)

	if matches == 0 then 

		-- Escape for zero matches

		win_perc = '&mdash;' 

	elseif losses > 0 then

		-- Drop the leading zero (from the string)

		win_perc = string.sub(win_perc,2,string.len(win_perc))

	end

	

	-- Show for/against

	local for_against_style = Args'for_against_style' 	or 'goals'

	local hide_for_against = false

	for_against_style = string.lower(for_against_style)

	if for_against_style=='none' then

		hide_for_against = true

	end

	

	-- Comparison of for against

	local gcomp

	-- Whether to use leg ratio (leg average) or leg percentage instead

	local use_ratio_val = Args'use_leg_ratio' 	or 'no'

	local use_percentage_val = Args'use_leg_percentage' 	or 'no'

	local skip_sign

	if yesno(use_ratio_val) then

		-- Now it is the leg ratio/leg average

		if gaig == 0 then

			gcomp = '&mdash;'

		else

			gcomp = mm._precision_format(gfor / gaig, 3)

		end

	elseif yesno(use_percentage_val) then

		-- Now it is the percentage

		if gaig == 0 then

			gcomp = '&mdash;'

		else

			gcomp = mm._precision_format(100 * gfor / gaig , 1)

		end

	else

		-- It's leg difference

		gcomp = gfor - gaig

		-- Formatting with signs

		if gcomp>0 then

			gcomp='+'..gcomp

		elseif gcomp < 0 then

			gcomp='&minus;'..-gcomp

		end

	end

	

	-- Some local vars	

	local hth_string

	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

	hth_string = tt_return.str

	hth_id_list = tt_return.list

	notes_exist = tt_return.notes_exist

	

	-- What to rank the teams by

	local ranking_style = Args'ranking_style' or 'pts'

	local rank_points, rank_perc = false

	local win_fw, win_string

	ranking_style = string.lower(ranking_style)

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

		win_fw = 'font-weight: bold;'

		win_string = hth_string

	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then

		-- Based on percentage

		rank_perc = true

		win_fw=ii_fw

		win_string = ''

	else

		-- Based on points

		rank_points = true

		win_fw=ii_fw

		win_string = ''

	end

	

	-- Row building

	table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played

	if full_table then

		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 			-- Won

		

		if loss_first then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn

		else

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost

		end

		

		if rank_points then

		-- Add &minus; for negative point totals

		if points<0 then

			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')

		else

			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')

		end

		

		elseif rank_perc then

		table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')

		end

		if not hide_for_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') 		-- GF

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n')		-- GA

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison

		end

		

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lwat..'\n') 		-- LWAT

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..p100..'\n') 		-- 100+

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..p140..'\n') 		-- 140+

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..s180..'\n') 		-- 180s

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..AA..'\n') 		-- A

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..HC..'\n') 		-- HC

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..Cp..'%\n') 		-- C%

	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end



function pp.status(Args)

	-- Declare status options

	-- ------------------------------------------------------------

	-- NOTE: If you add to status_code, also add to status_called and status_letters!!

	-- Or functionality will be compromised

	-- ------------------------------------------------------------

	local status_code, status_called = {}

	status_code = {	A='Advance to a further round', C='Champion', D='Disqualified', 

		E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',

		R='Relegated', T='Qualified, but not yet to the particular phase indicated',

		X='?', Y='?', Z='?'}

	status_called = {	A=false, C=false, D=false, E=false, G=false, H=false, O=false, P=false,

		Q=false, R=false, T=false, X=false, Y=false, Z=false}

	local status_letters = 'ACDEGHOPQRTXYZ'

	

	-- Status position (before or after read and default)

	local stat_pos_val = Args'status_pos' or ''

	local status_position = 'after' 	-- Default location

	stat_pos_val = string.lower(stat_pos_val)

	if stat_pos_val=='before' then

		status_position = 'before'

	elseif stat_pos_val=='after' then

		status_position = 'after'

	end

	

	-- Read in custom status options

	if Args'status_text_X' then status_code.X = Args'status_text_X' end

	if Args'status_text_Y' then status_code.Y = Args'status_text_Y' end

	if Args'status_text_Z' then status_code.Z = Args'status_text_Z' end

	

	return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end



return pp
From Wikipedia, the free encyclopedia


-- Style for Dart tables

local pp = {}



function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

	-- Load relevant modules

	local yesno = require('Module:Yesno')

	

	-- Create table header

	-- Pre stuff

	local team_width = Args'teamwidth' or '190'

	local sort_text = ''

	local sort_table_val = Args'sortable_table' 	or 'no'

	if yesno(sort_table_val) then sort_text = 'sortable' end

	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table

	

	-- Custom header options

	local draw_head_text = Args'draw_header' or '<abbr title="Drawn">D</abbr>'

	local group_head_text = Args'group_header' or '<abbr title="Group">Grp</abbr>'

	local team_head_text = Args'team_header' or 'Team'

	local loss_first = Args'loss_before_draw' or false

	-- What to rank the teams by

	local ranking_style = Args'ranking_style' or 'pts'

	local show_points, show_perc = false

	ranking_style = string.lower(ranking_style)

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then

		-- Based on percentage

		show_perc = true

	else

		-- Based on points

		show_points = true

	end

	-- Use points instead of legs for/against

	local for_against_style = Args'for_against_style' 	or 'legs'

	local fa_letter, fa_word_sing, fa_word_plur

	local hide_for_against = false

	-- First convert to lower case if it is a string

	for_against_style = string.lower(for_against_style)

	if for_against_style=='l' or for_against_style=='leg' or for_against_style=='legs' then

		fa_letter = 'L'

		fa_word_sing = 'Leg'

		fa_word_plur = 'Legs'

	elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then

		fa_letter = 'P'

		fa_word_sing = 'Point'

		fa_word_plur = 'Points'

	elseif for_against_style=='none' then

		hide_for_against = true

	else

		fa_letter = 'L'

		fa_word_sing = 'Leg'

		fa_word_plur = 'Legs'

	end

	-- Whether to use leg ratio (leg average) instead

	local use_ratio_val = Args'use_leg_ratio' 	or 'no'

	local do_ratio = false

	-- True if exist, false otherwise

	if yesno(use_ratio_val) then do_ratio = true end

	

	-- Whether to use leg percentage instead

	local use_percentage_val = Args'use_leg_percentage' 	or 'no'

	local do_percentage = false

	-- True if exist, false otherwise

	if yesno(use_percentage_val) then do_percentage = true end

	

	-- Initialize

	local tt = {}

	tt.count = 0 		-- Up by one after every call

	tt.tab_text = t		-- Actual text

	-- Actual headers

	tt = p_sub.colhead(tt,28,pos_label)										-- Position col

	-- Add group header

	if full_table and group_col then

		tt = p_sub.colhead(tt,28,group_head_text)			-- Group col

	end

	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col

	tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>')				-- Matches played col

	if full_table then

		tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>')				-- Win col

		if loss_first then

			tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')			-- Loss col

			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col

		else

			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col

			tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>')			-- Loss col

		end

		if show_points then

		tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>')					-- Points col

		elseif show_perc then

		tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>')			-- Win percentage col

		end

		if not hide_for_against then

			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>')		-- For col

			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>')	-- Against col

			if do_ratio then

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' ratio">'..fa_letter..'R</abbr>')	-- Ratio col

			elseif do_percentage then

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">%</abbr>')			-- Percentage col

			else

				tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>')	-- Difference col

			end

		end

		tt = p_sub.colhead(tt,28,'<abbr title="Legs Won Against Throw">LWAT</abbr>')		-- LWAT col

		tt = p_sub.colhead(tt,28,'100+')		-- 100+ col

		tt = p_sub.colhead(tt,28,'140+')		-- 140+ col

		tt = p_sub.colhead(tt,28,'180s')		-- 180s col

		tt = p_sub.colhead(tt,28,'<abbr title="Average">A</abbr>')		-- A col

		tt = p_sub.colhead(tt,28,'<abbr title="High Checkout">HC</abbr>')		-- HC col

		tt = p_sub.colhead(tt,28,'<abbr title="Checkout Percentage">C%</abbr>')		-- C% col

	end

	if full_table then

		tt.count = tt.count+1

		table.insert(tt.tab_text,results_header_txt)

	end

	

	return tt

end



function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

	-- Build the inner parts of individual rows

	

	-- Sub-module usage

	local mm = require('Module:Math')

	local yesno = require('Module:Yesno')

	

	-- Get custom/default options for in table

	local win_points = tonumber(Args'winpoints'])				or 2

	local draw_points = tonumber(Args'drawpoints'])			or 1

	local loss_points = tonumber(Args'losspoints'])			or 0

	

	-- Order of draws and losses --

	local loss_first = Args'loss_before_draw'                 or false	

	

	-- Get some input

	local wins = tonumber(Args'win_'..team_code_ii])			or 0

	local draws = tonumber(Args'draw_'..team_code_ii]) 		or 0

	local losses = tonumber(Args'loss_'..team_code_ii])		or 0

	local gfor = tonumber(Args'lf_'..team_code_ii]) or	tonumber(Args'LF_'..team_code_ii]) or 0

	local gaig = tonumber(Args'la_'..team_code_ii]) or	tonumber(Args'LA_'..team_code_ii]) or 0

	local s_pts = tonumber(Args'adjust_points_'..team_code_ii]) or tonumber(Args'startpoints_'..team_code_ii]) or 0

	local hth_local = Args'hth_'..team_code_ii				or nil

	local lwat = tonumber(Args'LWAT_'..team_code_ii])			or 0

	local p100 = tonumber(Args'100p_'..team_code_ii])			or 0

	local p140 = tonumber(Args'140p_'..team_code_ii])			or 0

	local s180 = tonumber(Args'180s_'..team_code_ii])			or 0

	local AA = tonumber(Args'A_'..team_code_ii])			or 0

	local HC = tonumber(Args'HC_'..team_code_ii])			or 0

	local Cp = Args'Cpct_'..team_code_ii			or '0.00'

	

	-- Then calculate some values

	local matches = wins + draws + losses

	local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts

	

	--Some sports use draw as well

	local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3)

	if matches == 0 then 

		-- Escape for zero matches

		win_perc = '&mdash;' 

	elseif losses > 0 then

		-- Drop the leading zero (from the string)

		win_perc = string.sub(win_perc,2,string.len(win_perc))

	end

	

	-- Show for/against

	local for_against_style = Args'for_against_style' 	or 'goals'

	local hide_for_against = false

	for_against_style = string.lower(for_against_style)

	if for_against_style=='none' then

		hide_for_against = true

	end

	

	-- Comparison of for against

	local gcomp

	-- Whether to use leg ratio (leg average) or leg percentage instead

	local use_ratio_val = Args'use_leg_ratio' 	or 'no'

	local use_percentage_val = Args'use_leg_percentage' 	or 'no'

	local skip_sign

	if yesno(use_ratio_val) then

		-- Now it is the leg ratio/leg average

		if gaig == 0 then

			gcomp = '&mdash;'

		else

			gcomp = mm._precision_format(gfor / gaig, 3)

		end

	elseif yesno(use_percentage_val) then

		-- Now it is the percentage

		if gaig == 0 then

			gcomp = '&mdash;'

		else

			gcomp = mm._precision_format(100 * gfor / gaig , 1)

		end

	else

		-- It's leg difference

		gcomp = gfor - gaig

		-- Formatting with signs

		if gcomp>0 then

			gcomp='+'..gcomp

		elseif gcomp < 0 then

			gcomp='&minus;'..-gcomp

		end

	end

	

	-- Some local vars	

	local hth_string

	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

	hth_string = tt_return.str

	hth_id_list = tt_return.list

	notes_exist = tt_return.notes_exist

	

	-- What to rank the teams by

	local ranking_style = Args'ranking_style' or 'pts'

	local rank_points, rank_perc = false

	local win_fw, win_string

	ranking_style = string.lower(ranking_style)

	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

		-- Based on wins

		win_fw = 'font-weight: bold;'

		win_string = hth_string

	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then

		-- Based on percentage

		rank_perc = true

		win_fw=ii_fw

		win_string = ''

	else

		-- Based on points

		rank_points = true

		win_fw=ii_fw

		win_string = ''

	end

	

	-- Row building

	table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played

	if full_table then

		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 			-- Won

		

		if loss_first then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn

		else

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost

		end

		

		if rank_points then

		-- Add &minus; for negative point totals

		if points<0 then

			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')

		else

			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')

		end

		

		elseif rank_perc then

		table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')

		end

		if not hide_for_against then

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') 		-- GF

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n')		-- GA

			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison

		end

		

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lwat..'\n') 		-- LWAT

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..p100..'\n') 		-- 100+

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..p140..'\n') 		-- 140+

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..s180..'\n') 		-- 180s

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..AA..'\n') 		-- A

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..HC..'\n') 		-- HC

		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..Cp..'%\n') 		-- C%

	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end



function pp.status(Args)

	-- Declare status options

	-- ------------------------------------------------------------

	-- NOTE: If you add to status_code, also add to status_called and status_letters!!

	-- Or functionality will be compromised

	-- ------------------------------------------------------------

	local status_code, status_called = {}

	status_code = {	A='Advance to a further round', C='Champion', D='Disqualified', 

		E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',

		R='Relegated', T='Qualified, but not yet to the particular phase indicated',

		X='?', Y='?', Z='?'}

	status_called = {	A=false, C=false, D=false, E=false, G=false, H=false, O=false, P=false,

		Q=false, R=false, T=false, X=false, Y=false, Z=false}

	local status_letters = 'ACDEGHOPQRTXYZ'

	

	-- Status position (before or after read and default)

	local stat_pos_val = Args'status_pos' or ''

	local status_position = 'after' 	-- Default location

	stat_pos_val = string.lower(stat_pos_val)

	if stat_pos_val=='before' then

		status_position = 'before'

	elseif stat_pos_val=='after' then

		status_position = 'after'

	end

	

	-- Read in custom status options

	if Args'status_text_X' then status_code.X = Args'status_text_X' end

	if Args'status_text_Y' then status_code.Y = Args'status_text_Y' end

	if Args'status_text_Z' then status_code.Z = Args'status_text_Z' end

	

	return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end



return pp

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