Developer(s) | Zipline Games |
---|---|
Repository | |
Written in | Lua, C++ |
Type | Game engine, Cloud computing |
License | Common Public Attribution License, Proprietary |
Website |
getmoai |
Moai is a development and deployment platform designed for the creation of mobile games on iOS and Android smartphones. [1] The Moai platform consists of Moai SDK, an open source game engine, and Moai Cloud, a cloud platform as a service (PaaS) for the hosting and deployment of game services. Moai developers use Lua, C++ and OpenGL, to build mobile games that span smartphones and cloud. Several commercial games have been built with Moai, including Crimson: Steam Pirates, [2] [3] Invisible, Inc., [4] and Broken Age. [5] Moai integrates third-party game analytics and monetization services such as Apsalar and Tapjoy.
A public beta of Moai was launched in July 2011. [6] The first Moai game to ship was Crimson: Steam Pirates, developed by Jordan Weisman and published by Bungie Aerospace in September 2011. [2] The 1.0 release of Moai was announced in March 2012. [1] As of 2017, the platform is no longer supported. [7]
Year | Title | Developer | Ref. |
---|---|---|---|
2011 | Crimson: Steam Pirates | Harebrained Schemes | [2] [3] |
2011 | Wolf Toss | Zipline Games | [8] [9] |
2014-2015 | Broken Age | Double Fine | [5] |
2014 | Spacebase DF-9 | Double Fine | |
2015 | Invisible, Inc. | Klei Entertainment | [4] |
2017 | The Franz Kafka Videogame | Denis Galanin | |
2021 | Eastward | Pixpil |
{{
citation}}
: CS1 maint: location missing publisher (
link).
Developer(s) | Zipline Games |
---|---|
Repository | |
Written in | Lua, C++ |
Type | Game engine, Cloud computing |
License | Common Public Attribution License, Proprietary |
Website |
getmoai |
Moai is a development and deployment platform designed for the creation of mobile games on iOS and Android smartphones. [1] The Moai platform consists of Moai SDK, an open source game engine, and Moai Cloud, a cloud platform as a service (PaaS) for the hosting and deployment of game services. Moai developers use Lua, C++ and OpenGL, to build mobile games that span smartphones and cloud. Several commercial games have been built with Moai, including Crimson: Steam Pirates, [2] [3] Invisible, Inc., [4] and Broken Age. [5] Moai integrates third-party game analytics and monetization services such as Apsalar and Tapjoy.
A public beta of Moai was launched in July 2011. [6] The first Moai game to ship was Crimson: Steam Pirates, developed by Jordan Weisman and published by Bungie Aerospace in September 2011. [2] The 1.0 release of Moai was announced in March 2012. [1] As of 2017, the platform is no longer supported. [7]
Year | Title | Developer | Ref. |
---|---|---|---|
2011 | Crimson: Steam Pirates | Harebrained Schemes | [2] [3] |
2011 | Wolf Toss | Zipline Games | [8] [9] |
2014-2015 | Broken Age | Double Fine | [5] |
2014 | Spacebase DF-9 | Double Fine | |
2015 | Invisible, Inc. | Klei Entertainment | [4] |
2017 | The Franz Kafka Videogame | Denis Galanin | |
2021 | Eastward | Pixpil |
{{
citation}}
: CS1 maint: location missing publisher (
link).