Lovely Planet | |
---|---|
Developer(s) | Quicktequila |
Publisher(s) | tinyBuild |
Designer(s) | Vidhvat Madan |
Programmer(s) | Vidhvat Madan |
Composer(s) | Calum Bowen |
Engine | Unity |
Platform(s) |
Microsoft Windows OS X Linux Xbox One PlayStation 4 Wii U |
Release | Windows, OS X, Linux
|
Genre(s) | First-person shooter, platform |
Mode(s) | Single-player |
Lovely Planet is a first-person shooter platform video game developed by Indian indie developer Quicktequila and published by tinyBuild. It was released for Microsoft Windows, OS X and Linux in July 2014, [1] for Xbox One in January 2016, [2] and the PlayStation 4 and Wii U in April 2016. [3] [4]
The game received mixed reviews from critics, with praise given to its visuals and soundtrack, but criticism for its presentation and level of difficulty.
The game is a speedrunning focused first-person shooter where the player must complete the level as fast as possible to progress. [5] There is no plot, but rather "micro-levels" contained within larger areas. [5] Being hit by a bullet, falling, or touching enemies causes the player to die instantly, and the player must memorize the levels to win. [5]
The player's gun does not have an aiming reticle, and bullets move slowly, forcing the player to lead their shots. [5] Players can earn up to 3 stars depending on how fast they beat a level, with the third star requiring perfect accuracy. [5]
Certain level hazards also force the player forward, for example, apples that must be shot out of the sky or they will kill the player when they reach the ground. [5]
The game's art style and music has been compared by several critics to Katamari Damacy. [5] [6] [7] Andras Neltz of Kotaku found the dissonance between the game's graphics, music and shooting mechanics to be "unsettling". [8]
The game received mixed reception, according to review aggregator Metacritic. [9]
Tyler Wilde of PC Gamer rated the game 82/100, calling the gameplay "great" despite being "merciless", but saying the presentation was "mediocre", as it was too "abstract" to be appealing. [7]
Tim Latshaw of Nintendo Life rated the Wii U version 6/10, comparing the contrast between its "cute" graphics and "technical" mechanics "like opening a Hello Kitty backpack and finding nuclear launch codes within". [6] He stated that while "dedicated speedrunners" would enjoy it, its appeal was otherwise "limited". [6]
James Cunningham of Hardcore Gamer rated the game a 2/5, saying that the necessity for extremely precise gameplay "leech[ed] the joy out of the action". [5]
Two sequels were created following the game's release, Lovely Planet Arcade, a more puzzle-oriented first-person shooter, which released on July 22, 2016, and Super Lovely Planet, a third-person platformer in which the player controls a bouncing ball without any attacks, which released on July 28, 2017. Another sequel, entitled Lovely Planet 2: April Skies, was released on June 18, 2019. [10]
Lovely Planet | |
---|---|
Developer(s) | Quicktequila |
Publisher(s) | tinyBuild |
Designer(s) | Vidhvat Madan |
Programmer(s) | Vidhvat Madan |
Composer(s) | Calum Bowen |
Engine | Unity |
Platform(s) |
Microsoft Windows OS X Linux Xbox One PlayStation 4 Wii U |
Release | Windows, OS X, Linux
|
Genre(s) | First-person shooter, platform |
Mode(s) | Single-player |
Lovely Planet is a first-person shooter platform video game developed by Indian indie developer Quicktequila and published by tinyBuild. It was released for Microsoft Windows, OS X and Linux in July 2014, [1] for Xbox One in January 2016, [2] and the PlayStation 4 and Wii U in April 2016. [3] [4]
The game received mixed reviews from critics, with praise given to its visuals and soundtrack, but criticism for its presentation and level of difficulty.
The game is a speedrunning focused first-person shooter where the player must complete the level as fast as possible to progress. [5] There is no plot, but rather "micro-levels" contained within larger areas. [5] Being hit by a bullet, falling, or touching enemies causes the player to die instantly, and the player must memorize the levels to win. [5]
The player's gun does not have an aiming reticle, and bullets move slowly, forcing the player to lead their shots. [5] Players can earn up to 3 stars depending on how fast they beat a level, with the third star requiring perfect accuracy. [5]
Certain level hazards also force the player forward, for example, apples that must be shot out of the sky or they will kill the player when they reach the ground. [5]
The game's art style and music has been compared by several critics to Katamari Damacy. [5] [6] [7] Andras Neltz of Kotaku found the dissonance between the game's graphics, music and shooting mechanics to be "unsettling". [8]
The game received mixed reception, according to review aggregator Metacritic. [9]
Tyler Wilde of PC Gamer rated the game 82/100, calling the gameplay "great" despite being "merciless", but saying the presentation was "mediocre", as it was too "abstract" to be appealing. [7]
Tim Latshaw of Nintendo Life rated the Wii U version 6/10, comparing the contrast between its "cute" graphics and "technical" mechanics "like opening a Hello Kitty backpack and finding nuclear launch codes within". [6] He stated that while "dedicated speedrunners" would enjoy it, its appeal was otherwise "limited". [6]
James Cunningham of Hardcore Gamer rated the game a 2/5, saying that the necessity for extremely precise gameplay "leech[ed] the joy out of the action". [5]
Two sequels were created following the game's release, Lovely Planet Arcade, a more puzzle-oriented first-person shooter, which released on July 22, 2016, and Super Lovely Planet, a third-person platformer in which the player controls a bouncing ball without any attacks, which released on July 28, 2017. Another sequel, entitled Lovely Planet 2: April Skies, was released on June 18, 2019. [10]