Traveller is an
Origins Award winning
science fictionrole-playing game published by
Game Designers' Workshop (GDW) in 1977. It is a time when
interstellar travel has become possible and
Humaniti has met other starfaring races. Traveller: 2300 portrayed humans as technologically advanced, but having a level of civilization not very far above the present day. Later publishers introduced additional material along the Official Traveller Universe timeline. In 2008, Mongoose Publishing reintroduced GDW's popular look and indexing feature separating publications into familiar Books, Supplements, and Adventures. Far Future Enterprises (FFE), has republished GDW's Traveller publications.
Classic Traveller
There were four editions of the Classic Traveller rules sets:[1]
Traveller [BOX SET: Books 1-3], by GDW (1977)[2]: 159
Basic Traveller comprised three black
digest-sized books (1,2,3) that were not sold separately. The subsequent books presented additional rules on specific subjects, expanding on Traveller's basic concepts. They run 48 to 56 pages and require the basic rules sets. In addition to the core books, six more were published.[2]: 158 [1] FFE published all nine as a single volume in 2000. With the digest-sized format and color of the books, they became known as little black books.[2]: 162
Book 1-Characters and Combat, by Marc W. Miller (1977)
Book 2-Starships, by Marc W. Miller (1977)
Book 3-Worlds and Adventures, by Marc W. Miller (1977)
Supplements provide different types of data, including starships, starsystems, characters, and animals in pre-generated form. Thirteen were published, but Supplement 5 Lightning Class Cruisers was only available as part of the Azhanti High Lightning board game.[1] These were in little black book format.[2]: 162 FFE published all thirteen as a single volume in 2000.[4]
Special Supplement 1: Merchant Prince, by
J. Andrew Keith, Marc Miller and Loren Wiseman (1982). JTAS #12[5]: 339
Special Supplement 2: Exotic Atmospheres, by J. Andrew Keith (1983). JTAS #17[5]: 339
Special Supplement 3: Missiles in Traveller, by Marc Miller (1984). JTAS #21[5]: 339
Special Supplement 4: The Lost Rules, by Don McKinney (2008).
Additionally, articles were compiled from the Journal of the Travellers' Aid Society in Best of the Journal of the Traveller's Aid Society, Volume 1 (1981), Best of the Journal of the Traveller's Aid Society, Volume 2 (1982), Best of the Journal of the Traveller's Aid Society, Volume 3 (1983), and Best of the Journal of the Traveller's Aid Society, Volume 4 (1984).
Adventures
Adventures provided interesting and challenging situations through which more information about the setting would unfold. Fourteen were produced.[1] These were in little black book format.[2]: 162 FFE published all foureen as a single volume in 2000.[4]
These combined two short adventures in a single 48-page book. Eight titles were produced, two in 2001, with one of those only a single adventure.[1] Their
tête-bêche format was popularised by the
Ace Double sci-fi novels of the 1950s. These were in little black book format.[2]: 162 FFE published all eight, plus Special Supplements 1-3, as a single volume in 2001.[4]
Double Adventure 7 A Plague of Perruques / Stranded on Arden, (2001)
Short Adventure 8 Memory Alpha, (2001)
Double Adventure 1-6+ The Classic Short Adventures, Far Future Enterprises, (2001)
ISBN978-1558782037[4]
Alien Modules
Each introduced a new alien race to players and referees, complete with character generation, history and background, language material, and an adventure. Eight were produced.[1] FFE published all eight in two volumes volume in 2001.[4]
Modules provided larger adventures and additional materials. Five were produced.[1]
M01 Tarsus: World Beyond the Frontier Take a SF Odyssey to Tarsus, [Box set: rules booklet, World Map of Tarsus, Subsector map of District 268, Detail Map of Tanglewald, Twelve character cards, 2 source books ], by GDW (1983) Marc Miller & loren K. Wismen[2]: 166 [6]
GDW was a boardgame publisher long before it published Traveller, and as a result it published eight Traveller boardgames.[1] FFE published all eight as a single volume in 2000.[4]
G0 Imperium [BOX SET: Rules booklet, 2 combat charts, terran/imperial counters, board/map], by Marc Miller, Frank Chadwick and John Harshman (1977)
G2 Snapshot-Close Combat Aboard Starships in the Far Future [BOX SET: Rules Booklet, Map, Dice Modifier Sheet, counters], by Marc Miller, Paul R. Banner and Frank Chadwick (1979)
G3 Azhanti High Lightning-Close Combat Aboard Starships in the Far Future [BOX SET: Rules Booklet, Supplement 5, 14 maps, Dice Modifier Sheet, counters], by Frank Chadwick and Marc Miller (1980)
G6 Dark Nebula [BOX SET: rules, 8 maps, counters], by Marc Miller (1980)
G4 Fifth Frontier War: Battles for the Spinward Marches [BOX SET: rules, maps, charts, 3 counter sheets] by Marc Miller, Frank Chadwick, John M. Astell and Paul R. Banner (1981)[2]: 162
G5 Invasion: Earth The Final Battle of the Solomani Rim War [BOX SET: rules booklet, 480 die-cut counters, map, and charts], by Marc Miller, Frank Chadwick and John Astell (1981)
G7 Striker: Rules for 15mm Traveller Miniatures [BOX SET: rules booklet 1, 2, 3, sequence tables, useful tables 1 & 2] by Marc Miller, Frank Chadwick and John Harshman (1981)[2]: 166
Traveller: 2300 (version 1.0) [BOX SET: Player's manual, Referee's manual, Near Star List, The Tricolor's Shadow, forms], by Marc Miller, Tim Brown,
Lester Smith, and Frank Chadwick (1987) GDW[2]: 168
2300 AD (Traveller: 2300, version 2.0) [BOX SET: Adventurer's Guide, Director's Guide, Near Star Map, Playaids], by Marc Miller, Tim Brown,
Lester Smith, and Frank Chadwick (1988) GDW[2]: 168
Star Cruiser [BOX SET: Naval Architect's Manual, Data Form Booklet, Rule and Scenario Booklet, 2 maps, Counter sheet (180 counters), 2 Combat charts], by Frank Chadwick
The Traveller's Handbook, by QLI/RPGRealms Publishing (2002)s[2]: 181
T20 Lite
Traveller d20 Referee's Screen
Gateway to Destiny (2004)
Personal Weapons of Charted Space
Yiarn Caardee Vehicle Catalog (2004)
Traveller's Guidebook
Downloadable products
2320 AD (PDF), by QuikLink Interactive (2007)
2340 AD TBC
Traveller Guidebook
Personal Weapons of Charted Space (Traveller's Aide #1)
Grand Endeavor (Traveller's Aide #2)
On the Ground (Traveller's Aide #3)
76 Gunmen (Traveller's Aide #4)
Objects of the Mind (Traveller's Aide #5)
Against Gravity (Traveller's Aide #6)
Fighting Ships (Traveller's Aide #7)
Through the Waves (Traveller's Aide #8)
Fighting Ships of the Solomani (Traveller's Aide #9)
Stoner Express (EPIC Adventure #1)
Into the Glimmer Drift (EPIC Adventure #2)
Chimera (EPIC Adventure #3)
Merchant Cruiser (EPIC Adventure #4)
Scout Cruiser (EPIC Adventure #5)
Mercenary Cruiser (EPIC Adventure #6)
Merc Heaven (EPIC Adventure #7)
The Forgotten War (Golden Age Adventure #1)
The Gabriel Enigma (Golden Age Adventure #2)
The Sydymic Outworlds Cluster (Special Supplement #1)
The Mahkahraik (Free Download)
Revelation Station (Scenes of Adventure #1)
Traveller Hero
Book 1: Adventurers in Charted Space: Character Creation, Psionics, Combat and Races, Rob Bruce, Kevin Walsh and Randy Hollingsworth (2007) Comstar Gamess[2]: 181
Book 2: Adventure in Charted Space: The Imperium, Gadgets, Vehicles, Robots and Starships (2007)
Traveller is an
Origins Award winning
science fictionrole-playing game published by
Game Designers' Workshop (GDW) in 1977. It is a time when
interstellar travel has become possible and
Humaniti has met other starfaring races. Traveller: 2300 portrayed humans as technologically advanced, but having a level of civilization not very far above the present day. Later publishers introduced additional material along the Official Traveller Universe timeline. In 2008, Mongoose Publishing reintroduced GDW's popular look and indexing feature separating publications into familiar Books, Supplements, and Adventures. Far Future Enterprises (FFE), has republished GDW's Traveller publications.
Classic Traveller
There were four editions of the Classic Traveller rules sets:[1]
Traveller [BOX SET: Books 1-3], by GDW (1977)[2]: 159
Basic Traveller comprised three black
digest-sized books (1,2,3) that were not sold separately. The subsequent books presented additional rules on specific subjects, expanding on Traveller's basic concepts. They run 48 to 56 pages and require the basic rules sets. In addition to the core books, six more were published.[2]: 158 [1] FFE published all nine as a single volume in 2000. With the digest-sized format and color of the books, they became known as little black books.[2]: 162
Book 1-Characters and Combat, by Marc W. Miller (1977)
Book 2-Starships, by Marc W. Miller (1977)
Book 3-Worlds and Adventures, by Marc W. Miller (1977)
Supplements provide different types of data, including starships, starsystems, characters, and animals in pre-generated form. Thirteen were published, but Supplement 5 Lightning Class Cruisers was only available as part of the Azhanti High Lightning board game.[1] These were in little black book format.[2]: 162 FFE published all thirteen as a single volume in 2000.[4]
Special Supplement 1: Merchant Prince, by
J. Andrew Keith, Marc Miller and Loren Wiseman (1982). JTAS #12[5]: 339
Special Supplement 2: Exotic Atmospheres, by J. Andrew Keith (1983). JTAS #17[5]: 339
Special Supplement 3: Missiles in Traveller, by Marc Miller (1984). JTAS #21[5]: 339
Special Supplement 4: The Lost Rules, by Don McKinney (2008).
Additionally, articles were compiled from the Journal of the Travellers' Aid Society in Best of the Journal of the Traveller's Aid Society, Volume 1 (1981), Best of the Journal of the Traveller's Aid Society, Volume 2 (1982), Best of the Journal of the Traveller's Aid Society, Volume 3 (1983), and Best of the Journal of the Traveller's Aid Society, Volume 4 (1984).
Adventures
Adventures provided interesting and challenging situations through which more information about the setting would unfold. Fourteen were produced.[1] These were in little black book format.[2]: 162 FFE published all foureen as a single volume in 2000.[4]
These combined two short adventures in a single 48-page book. Eight titles were produced, two in 2001, with one of those only a single adventure.[1] Their
tête-bêche format was popularised by the
Ace Double sci-fi novels of the 1950s. These were in little black book format.[2]: 162 FFE published all eight, plus Special Supplements 1-3, as a single volume in 2001.[4]
Double Adventure 7 A Plague of Perruques / Stranded on Arden, (2001)
Short Adventure 8 Memory Alpha, (2001)
Double Adventure 1-6+ The Classic Short Adventures, Far Future Enterprises, (2001)
ISBN978-1558782037[4]
Alien Modules
Each introduced a new alien race to players and referees, complete with character generation, history and background, language material, and an adventure. Eight were produced.[1] FFE published all eight in two volumes volume in 2001.[4]
Modules provided larger adventures and additional materials. Five were produced.[1]
M01 Tarsus: World Beyond the Frontier Take a SF Odyssey to Tarsus, [Box set: rules booklet, World Map of Tarsus, Subsector map of District 268, Detail Map of Tanglewald, Twelve character cards, 2 source books ], by GDW (1983) Marc Miller & loren K. Wismen[2]: 166 [6]
GDW was a boardgame publisher long before it published Traveller, and as a result it published eight Traveller boardgames.[1] FFE published all eight as a single volume in 2000.[4]
G0 Imperium [BOX SET: Rules booklet, 2 combat charts, terran/imperial counters, board/map], by Marc Miller, Frank Chadwick and John Harshman (1977)
G2 Snapshot-Close Combat Aboard Starships in the Far Future [BOX SET: Rules Booklet, Map, Dice Modifier Sheet, counters], by Marc Miller, Paul R. Banner and Frank Chadwick (1979)
G3 Azhanti High Lightning-Close Combat Aboard Starships in the Far Future [BOX SET: Rules Booklet, Supplement 5, 14 maps, Dice Modifier Sheet, counters], by Frank Chadwick and Marc Miller (1980)
G6 Dark Nebula [BOX SET: rules, 8 maps, counters], by Marc Miller (1980)
G4 Fifth Frontier War: Battles for the Spinward Marches [BOX SET: rules, maps, charts, 3 counter sheets] by Marc Miller, Frank Chadwick, John M. Astell and Paul R. Banner (1981)[2]: 162
G5 Invasion: Earth The Final Battle of the Solomani Rim War [BOX SET: rules booklet, 480 die-cut counters, map, and charts], by Marc Miller, Frank Chadwick and John Astell (1981)
G7 Striker: Rules for 15mm Traveller Miniatures [BOX SET: rules booklet 1, 2, 3, sequence tables, useful tables 1 & 2] by Marc Miller, Frank Chadwick and John Harshman (1981)[2]: 166
Traveller: 2300 (version 1.0) [BOX SET: Player's manual, Referee's manual, Near Star List, The Tricolor's Shadow, forms], by Marc Miller, Tim Brown,
Lester Smith, and Frank Chadwick (1987) GDW[2]: 168
2300 AD (Traveller: 2300, version 2.0) [BOX SET: Adventurer's Guide, Director's Guide, Near Star Map, Playaids], by Marc Miller, Tim Brown,
Lester Smith, and Frank Chadwick (1988) GDW[2]: 168
Star Cruiser [BOX SET: Naval Architect's Manual, Data Form Booklet, Rule and Scenario Booklet, 2 maps, Counter sheet (180 counters), 2 Combat charts], by Frank Chadwick
The Traveller's Handbook, by QLI/RPGRealms Publishing (2002)s[2]: 181
T20 Lite
Traveller d20 Referee's Screen
Gateway to Destiny (2004)
Personal Weapons of Charted Space
Yiarn Caardee Vehicle Catalog (2004)
Traveller's Guidebook
Downloadable products
2320 AD (PDF), by QuikLink Interactive (2007)
2340 AD TBC
Traveller Guidebook
Personal Weapons of Charted Space (Traveller's Aide #1)
Grand Endeavor (Traveller's Aide #2)
On the Ground (Traveller's Aide #3)
76 Gunmen (Traveller's Aide #4)
Objects of the Mind (Traveller's Aide #5)
Against Gravity (Traveller's Aide #6)
Fighting Ships (Traveller's Aide #7)
Through the Waves (Traveller's Aide #8)
Fighting Ships of the Solomani (Traveller's Aide #9)
Stoner Express (EPIC Adventure #1)
Into the Glimmer Drift (EPIC Adventure #2)
Chimera (EPIC Adventure #3)
Merchant Cruiser (EPIC Adventure #4)
Scout Cruiser (EPIC Adventure #5)
Mercenary Cruiser (EPIC Adventure #6)
Merc Heaven (EPIC Adventure #7)
The Forgotten War (Golden Age Adventure #1)
The Gabriel Enigma (Golden Age Adventure #2)
The Sydymic Outworlds Cluster (Special Supplement #1)
The Mahkahraik (Free Download)
Revelation Station (Scenes of Adventure #1)
Traveller Hero
Book 1: Adventurers in Charted Space: Character Creation, Psionics, Combat and Races, Rob Bruce, Kevin Walsh and Randy Hollingsworth (2007) Comstar Gamess[2]: 181
Book 2: Adventure in Charted Space: The Imperium, Gadgets, Vehicles, Robots and Starships (2007)