If a game is tied after regulation time (which lasts three 20-minute periods), there will be a period of "
overtime" to decide the winner. The player who scores during these extra five minutes is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be as many 20-minute periods of "
overtime" as necessary during the playoffs to determine a winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or short-handed, he is given -1.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is on the powerplay, this is recorded as a powerplay goal.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is short handed, this is recorded as a short-handed goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be a period of "
overtime" to decide the winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or they score a goal while he is on the powerplay, he is given -1.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed," while the other team has a "
powerplay." If a player scores while his team is on the powerplay, this is recorded as a powerplay goal.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is short handed, this is recorded as a short-handed goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be a period of "
overtime" to decide the winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or short-handed, he is given -1.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Points percentage is determined by the number of points a team earns (equal to the number of ties and overtime losses, plus twice the number of wins) divided by the total possible points (equal to twice the number of games).
Points percentage is determined by the number of points a team earns (equal to the number of ties and overtime losses, plus twice the number of wins) divided by the total possible points (equal to twice the number of games).
^
abA player is not eligible for induction into the
Hockey Hall of Fame until he has been fully retired for three calendar years or is deceased; player was not eligible for induction upon the commencement of the
2014-15 NHL season.
If a game is tied after regulation time (which lasts three 20-minute periods), there will be a period of "
overtime" to decide the winner. The player who scores during these extra five minutes is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be as many 20-minute periods of "
overtime" as necessary during the playoffs to determine a winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or short-handed, he is given -1.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is on the powerplay, this is recorded as a powerplay goal.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is short handed, this is recorded as a short-handed goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be a period of "
overtime" to decide the winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or they score a goal while he is on the powerplay, he is given -1.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed," while the other team has a "
powerplay." If a player scores while his team is on the powerplay, this is recorded as a powerplay goal.
When a team is given a
penalty for committing an infraction (such as
tripping another player), the offending player must sit in the
penalty box, and his team must play with one fewer player on the ice. The penalized team is said to be "
short-handed", while the other team has a "
powerplay". If a player scores while his team is short handed, this is recorded as a short-handed goal.
If a game is tied after regulation time (which lasts three 20-minutes periods), there will be a period of "
overtime" to decide the winner. The player who scores during this extra time is given the overtime goal. All overtime in the NHL is
sudden death—meaning the first team to score is the winner—so the player who scores in overtime also has the game-winning goal.
A
penalty is given to a player for committing an infraction during the game. The length of the penalty varies depending on the severity of the offence. The amount of penalty minutes recorded for statistical purposes are:
Plus-minus is a statistic that indicates the relative goal differential when a player is on the ice. If the player is on the ice when his team scores
even-strength or
short-handed, he is given +1; if he is on the ice when the opposing team scores even-strength or short-handed, he is given -1.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Goals against average is the average number of goals a goaltender allows over a 60-minute period (the regulation length of a game). It is calculated by multiplying the goals against by 60 minutes, then dividing by the total minutes played.
Save percentage is the percentage of
shots on goal that a goaltender stops. It is calculated by dividing the number of saves by the number of shots on goal.
Points percentage is determined by the number of points a team earns (equal to the number of ties and overtime losses, plus twice the number of wins) divided by the total possible points (equal to twice the number of games).
Points percentage is determined by the number of points a team earns (equal to the number of ties and overtime losses, plus twice the number of wins) divided by the total possible points (equal to twice the number of games).
^
abA player is not eligible for induction into the
Hockey Hall of Fame until he has been fully retired for three calendar years or is deceased; player was not eligible for induction upon the commencement of the
2014-15 NHL season.