Kunitsu-Gami: Path of the Goddess | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Shuichi Kawata |
Producer(s) |
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Engine | RE Engine |
Platform(s) | |
Release | July 19, 2024 |
Genre(s) | Action, strategy |
Mode(s) | Single-player |
Kunitsu-Gami: Path of the Goddess is an upcoming action- strategy game developed and published by Capcom. The game is set to be released for Windows PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S in July 2024.
Kunitsu-Gami: Path of the Goddess is an action game played from a third-person perspective, and features elements from real-time strategy and tower defense games. [1] [2] In the game, the player assumes control of Soh, who is tasked to protect a divine maiden named Yoshiro who must "purge and cleanse" villages of "defilement" and return the legendary Mt. Kafuku to peace. [3]
Gameplay is divided into two different parts. Daytime is the preparatory phase in which Soh must explore the village and rescue villagers, as well as setting up various contraptions. At night, evil spirits named the "Seethe" will invade the village from Torii gates, and the player must ally with the rescued villagers to defend Yorshiro from hostile attacks until sunrise. [4] Players can strategically place villagers in tactical positions, and assign them with different roles. For instance, a woodcutter is a powerful melee attacker, while an archer can provide ranged support. Players can also further equip Soh and the villagers with one of twelve masks that also grant them divine powers. [5] The position and the roles of the villagers can also be changed during combat. [6] If Soh becomes severely injured in the game, he will enter "Spirit mode", allowing him to continue issuing commands to other villagers. [3]
Kunitsu-Gami: Path of the Goddess is developed by Capcom Development Division 1, the studio behind games such as Resident Evil and Devil May Cry. [7] Shuichi Kawata, who previously worked on Shinsekai: Into the Depths, is the game's lead director. Development of the game lasted for more than four years. Like Shinsekai: Into the Depths and Okami, the game was heavily inspired by Japanese folklores. [8] Soh's combat was inspired by an ancient ceremonial form of dance named kagura, while enemy design was influenced by Japanese yokai. [9] [10] The game is powered by Capcom's in-house RE Engine. [7]
Kunitsu-Gami: Path of the Goddess was officially revealed by Capcom in June 2023. [11] The game is set to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S on July 19, 2024, and will be available at no additional cost for Xbox Game Pass subscribers at launch. Players who pre-ordered the game will receive additional in-game items and an artbook. [3]
Kunitsu-Gami: Path of the Goddess | |
---|---|
![]() | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Shuichi Kawata |
Producer(s) |
|
Engine | RE Engine |
Platform(s) | |
Release | July 19, 2024 |
Genre(s) | Action, strategy |
Mode(s) | Single-player |
Kunitsu-Gami: Path of the Goddess is an upcoming action- strategy game developed and published by Capcom. The game is set to be released for Windows PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S in July 2024.
Kunitsu-Gami: Path of the Goddess is an action game played from a third-person perspective, and features elements from real-time strategy and tower defense games. [1] [2] In the game, the player assumes control of Soh, who is tasked to protect a divine maiden named Yoshiro who must "purge and cleanse" villages of "defilement" and return the legendary Mt. Kafuku to peace. [3]
Gameplay is divided into two different parts. Daytime is the preparatory phase in which Soh must explore the village and rescue villagers, as well as setting up various contraptions. At night, evil spirits named the "Seethe" will invade the village from Torii gates, and the player must ally with the rescued villagers to defend Yorshiro from hostile attacks until sunrise. [4] Players can strategically place villagers in tactical positions, and assign them with different roles. For instance, a woodcutter is a powerful melee attacker, while an archer can provide ranged support. Players can also further equip Soh and the villagers with one of twelve masks that also grant them divine powers. [5] The position and the roles of the villagers can also be changed during combat. [6] If Soh becomes severely injured in the game, he will enter "Spirit mode", allowing him to continue issuing commands to other villagers. [3]
Kunitsu-Gami: Path of the Goddess is developed by Capcom Development Division 1, the studio behind games such as Resident Evil and Devil May Cry. [7] Shuichi Kawata, who previously worked on Shinsekai: Into the Depths, is the game's lead director. Development of the game lasted for more than four years. Like Shinsekai: Into the Depths and Okami, the game was heavily inspired by Japanese folklores. [8] Soh's combat was inspired by an ancient ceremonial form of dance named kagura, while enemy design was influenced by Japanese yokai. [9] [10] The game is powered by Capcom's in-house RE Engine. [7]
Kunitsu-Gami: Path of the Goddess was officially revealed by Capcom in June 2023. [11] The game is set to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S on July 19, 2024, and will be available at no additional cost for Xbox Game Pass subscribers at launch. Players who pre-ordered the game will receive additional in-game items and an artbook. [3]