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Jakob Kudsk Steensen (* 1987 in Køge, Denmark) is a Danish collaborative artist who works on telling immersive environmental stories through 3D animation and sound.
Jakob Kudsk Steensen was already involved in video games in his youth, preferably those in which architectural or natural landscapes had to be created. He studied at the University of Aarhus, where he initially focused on painting, but soon shifted his focus to art and new media. In 2014 he obtained a master's degree in Art History [1] from the University of Copenhagen and then a master's degree in Fine Art [2] from Central Saint Martins University of Arts in London.
Steensen is considered a pioneer [3] in dealing with new artistic and technological practices. He uses current developments in photography and computer games to create multidimensional worlds that relate to the natural environment [4] and make ecosystems tangible through the senses. By collaborating with biologists, composers and writers, among others, he creates poetic interpretations of hidden natural phenomena. [5] After intensive research (including with linguists and musicians) [6] he mostly uses macro photogrammetry, which he implements in 3D animations, so that the work of art can later make several layers of a newly generated, very complex landscape structure visible. [1]
His extensive exhibition projects [2] are created in collaboration, which is important to the artist to point out by mentioning the collaborators in the publications and next to the installations. [7]
After a six-year stay in New York, he has been living in Berlin since 2019, [3] where he has had success with his project Berl.Berl. (31,000 visitors). [3]
Jakob Kudsk Steensen (jakobsteensen.com) [15]
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Jakob Kudsk Steensen (* 1987 in Køge, Denmark) is a Danish collaborative artist who works on telling immersive environmental stories through 3D animation and sound.
Jakob Kudsk Steensen was already involved in video games in his youth, preferably those in which architectural or natural landscapes had to be created. He studied at the University of Aarhus, where he initially focused on painting, but soon shifted his focus to art and new media. In 2014 he obtained a master's degree in Art History [1] from the University of Copenhagen and then a master's degree in Fine Art [2] from Central Saint Martins University of Arts in London.
Steensen is considered a pioneer [3] in dealing with new artistic and technological practices. He uses current developments in photography and computer games to create multidimensional worlds that relate to the natural environment [4] and make ecosystems tangible through the senses. By collaborating with biologists, composers and writers, among others, he creates poetic interpretations of hidden natural phenomena. [5] After intensive research (including with linguists and musicians) [6] he mostly uses macro photogrammetry, which he implements in 3D animations, so that the work of art can later make several layers of a newly generated, very complex landscape structure visible. [1]
His extensive exhibition projects [2] are created in collaboration, which is important to the artist to point out by mentioning the collaborators in the publications and next to the installations. [7]
After a six-year stay in New York, he has been living in Berlin since 2019, [3] where he has had success with his project Berl.Berl. (31,000 visitors). [3]
Jakob Kudsk Steensen (jakobsteensen.com) [15]