From Wikipedia, the free encyclopedia
Indiana Jones and the Tomb of the Templars
Cover
Designers Ken Cliffe, Greg Farshtey, Teeuwynn Woodruff
Publishers WEG
Publication1995
GenresPeriod adventure/ alternate history
SystemsCustom


Indiana Jones and the Tomb of the Templars, released in 1995, contains three adventures for use with West End Games Masterbook system: Indiana Jones and the Tomb of the Templars , Indiana Jones and the Druids' Curse, and Indiana Jones and the Sword in the Stone, the adventures taking place between 1936 and 1938 and all in the United Kingdom. [1]

Plots

The first adventure has you traveling to Edinburgh and has you searching for the treasure of the Knights Templar at Rosslyn Chapel, underground, through tunnels used by Robert the Bruce and a confrontation with a demon called Baphomet.

The second adventure has players searching for the Head of the Morrigan, a powerful artifact that some dastardly druids want to use to strike at the British Government using a ley line that runs from Westminster all the way to Asybury Circle.

The final adventure is told in flashback and gives the GM the chance to show a player character as a teenager, the finale has players negotiating deadly traps as you attempt to find the Excalibur

Reviews

References

  1. ^ "IJC: Roleplaying Games". ijc.at. Retrieved 2019-01-09.
  2. ^ https://archive.org/details/australian-realms-magazine/Australian%20Realms%20%2326%20December%201995%20January%201996/page/4/mode/2up
  3. ^ https://www.rpggeek.com/rpgissuearticle/47420/anmeldelser
From Wikipedia, the free encyclopedia
Indiana Jones and the Tomb of the Templars
Cover
Designers Ken Cliffe, Greg Farshtey, Teeuwynn Woodruff
Publishers WEG
Publication1995
GenresPeriod adventure/ alternate history
SystemsCustom


Indiana Jones and the Tomb of the Templars, released in 1995, contains three adventures for use with West End Games Masterbook system: Indiana Jones and the Tomb of the Templars , Indiana Jones and the Druids' Curse, and Indiana Jones and the Sword in the Stone, the adventures taking place between 1936 and 1938 and all in the United Kingdom. [1]

Plots

The first adventure has you traveling to Edinburgh and has you searching for the treasure of the Knights Templar at Rosslyn Chapel, underground, through tunnels used by Robert the Bruce and a confrontation with a demon called Baphomet.

The second adventure has players searching for the Head of the Morrigan, a powerful artifact that some dastardly druids want to use to strike at the British Government using a ley line that runs from Westminster all the way to Asybury Circle.

The final adventure is told in flashback and gives the GM the chance to show a player character as a teenager, the finale has players negotiating deadly traps as you attempt to find the Excalibur

Reviews

References

  1. ^ "IJC: Roleplaying Games". ijc.at. Retrieved 2019-01-09.
  2. ^ https://archive.org/details/australian-realms-magazine/Australian%20Realms%20%2326%20December%201995%20January%201996/page/4/mode/2up
  3. ^ https://www.rpggeek.com/rpgissuearticle/47420/anmeldelser

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