From Wikipedia, the free encyclopedia

Homework First
DeveloperSafeCare Products, Inc.
Master Lock
TypeCombination lock
Release date1990 [1]
Platform Nintendo Entertainment System

The Homework First is a combination lock parental control device for the Nintendo Entertainment System made by SafeCare Products, Inc. of Dundee, Illinois [2] and Master Lock. The lock features a "Self-Setting" combination that attaches to the open bay of a front-loading NES-001 system via a screw hole below the cartridge slot which enables the lock to grab the console like a vise to prevent both the insertion of cartridges and the removal of the device. [1] [3] Around 25,000 units were claimed to have been sold. [4]

Reception

ACE magazine panned the device on a conceptual level during their 1989 CES coverage. [5]

Jeuxvideo.com cited the device as one of the first video game parental controls. [6]

See also

References

  1. ^ a b Luke Plunkett (September 11, 2014). "Parental Locks For Video Games Used To Be Crazy". Kotaku. Retrieved November 13, 2018.
  2. ^ Warshaw, Michael (March 15, 2000). "The Thing That Would Not Die, E-Commerce Article". Inc.com. Retrieved August 19, 2022.
  3. ^ "Nintendo's Forgotten Console Peripherals". Transmit Him. July 31, 2014. Retrieved July 8, 2018.
  4. ^ Plante, Chris (September 10, 2014). "How overbearing parents prevented kids from playing video games in 1989". The Verge. Retrieved August 19, 2022.
  5. ^ ACE Magazine. August 1989. p. 11.
  6. ^ "Nintendo et les accessoires : une histoire d'amour qui dure depuis plus de 30 ans". Jeuxvideo.com (in French). October 25, 2019. Retrieved August 19, 2022.
From Wikipedia, the free encyclopedia

Homework First
DeveloperSafeCare Products, Inc.
Master Lock
TypeCombination lock
Release date1990 [1]
Platform Nintendo Entertainment System

The Homework First is a combination lock parental control device for the Nintendo Entertainment System made by SafeCare Products, Inc. of Dundee, Illinois [2] and Master Lock. The lock features a "Self-Setting" combination that attaches to the open bay of a front-loading NES-001 system via a screw hole below the cartridge slot which enables the lock to grab the console like a vise to prevent both the insertion of cartridges and the removal of the device. [1] [3] Around 25,000 units were claimed to have been sold. [4]

Reception

ACE magazine panned the device on a conceptual level during their 1989 CES coverage. [5]

Jeuxvideo.com cited the device as one of the first video game parental controls. [6]

See also

References

  1. ^ a b Luke Plunkett (September 11, 2014). "Parental Locks For Video Games Used To Be Crazy". Kotaku. Retrieved November 13, 2018.
  2. ^ Warshaw, Michael (March 15, 2000). "The Thing That Would Not Die, E-Commerce Article". Inc.com. Retrieved August 19, 2022.
  3. ^ "Nintendo's Forgotten Console Peripherals". Transmit Him. July 31, 2014. Retrieved July 8, 2018.
  4. ^ Plante, Chris (September 10, 2014). "How overbearing parents prevented kids from playing video games in 1989". The Verge. Retrieved August 19, 2022.
  5. ^ ACE Magazine. August 1989. p. 11.
  6. ^ "Nintendo et les accessoires : une histoire d'amour qui dure depuis plus de 30 ans". Jeuxvideo.com (in French). October 25, 2019. Retrieved August 19, 2022.

Videos

Youtube | Vimeo | Bing

Websites

Google | Yahoo | Bing

Encyclopedia

Google | Yahoo | Bing

Facebook