Hamidou Tembine | |
---|---|
Born | Orsongo, Dogon Country, West Africa (Mali) |
Citizenship | French |
Occupation(s) | Game theorist, researcher |
Awards | Next Einstein Fellow (2017) |
Academic background | |
Education | M.S. in Applied Mathematics Ph.D. in Computer Science |
Alma mater | Ecole Polytechnique University of Avignon |
Doctoral advisor | Eitan Altman and Rachid El-Azouzi |
Academic work | |
Institutions | New York University Ecole CentraleSupelec |
Hamidou Tembine (born November 4, 1982, in Orsongo, Dogon Country, West Africa) is a French game theorist and researcher specializing in evolutionary games and co-opetitive mean-field-type games. He has been a Global Network Assistant Professor at New York University. He has been also the principal investigator and director of the Game Theory and Learning Laboratory (L&G Lab) at New York University. [1]
Tembine has written about 300 research articles, 5 books, and co-edited 3 books. His research is focused in the areas of auto-regulation, self-regulation, knowledge-based economy and variance minimization of tokens in emerging markets. [2]
Tembine received an M.S. in Applied Mathematics from École Polytechnique in Paris in 2006 and a Ph.D. in computer science from University of Avignon in 2009. [3] His thesis was entitled 'Population Games with Networking Applications' and was supervised by Eitan Altman and Rachid El-Azouzi. [4]
In 2010, Tembine was appointed as Assistant Professor at Ecole Superieure d'Electricite, Supelec (now Ecole CentraleSupelec), France and taught there until 2013. In 2014, he joined the New York University as Global Network Assistant Professor. He is the principal investigator of the Learning and Game Theory Laboratory (L&G Lab) at NYU, NYC and Abu Dhabi campuses. [5]
Tembine has been the Associate Editor of IEEE Access, of Games, and of AIMS Electronic Engineering since 2017. He has been a game theory consultant, blockchain token economics advisor, senior research scientist at several companies since 2004. [1]
As the director of L&G Lab, Tembine developed a risk engineering tool based on mean-field-type game theory. The tool was applied to engineering in the areas of multilevel building evacuation, smart energy systems, network security, transportation and mobility and blockchain token economics. The model was further applied to social sciences, user's empathy and psychology, deep strategy and deep learning. [6]
Tembine established equivalence between a class of multi-agent distributionally robust generative adversarial networks under various divergence notions and variance-aware distributionally robust games. Mean-field-type filters, which are filters that depend on the distribution of the state, were first proposed by L&G Lab members. [7] They provided explicit solutions to a class of mean-field-type games with non-linear state dynamics and or non-quadratic cost functions. The non-linearity includes trigonometric functions, hyperbolic functions, logarithmic functions and power (polynomial) cost functions. [8]
Tembine has worked on game theory with small, medium and large number of interacting agents. He also contributed to the design, analysis, and implementation of distributed strategic learning. [9] He has established relationships between the domains of strategic learning, evolutionary game dynamics and Kolmogorov forward equations (Markov jump processes). The results were applied to resource allocation problems, user's satisfaction problems, queue-aware power control and allocation problems. [10]
Tembine has participated in several projects in West Africa in the areas of informal economy, [11] knowledge-based economy and blockchain token economy. [12] He tested low-cost, self-configurable, solar-power equipment that requires less maintenance in several areas. His conclusion was to base the entire project on a significant participation of the local population. The evidence from these projects showed that when the involvement of the local population is high, the maintenance and the followup were better done by themselves. To improve efficiency, he suggested private portion of the field to be shared depending on the needs of the local population. [13] [14]
Hamidou Tembine | |
---|---|
Born | Orsongo, Dogon Country, West Africa (Mali) |
Citizenship | French |
Occupation(s) | Game theorist, researcher |
Awards | Next Einstein Fellow (2017) |
Academic background | |
Education | M.S. in Applied Mathematics Ph.D. in Computer Science |
Alma mater | Ecole Polytechnique University of Avignon |
Doctoral advisor | Eitan Altman and Rachid El-Azouzi |
Academic work | |
Institutions | New York University Ecole CentraleSupelec |
Hamidou Tembine (born November 4, 1982, in Orsongo, Dogon Country, West Africa) is a French game theorist and researcher specializing in evolutionary games and co-opetitive mean-field-type games. He has been a Global Network Assistant Professor at New York University. He has been also the principal investigator and director of the Game Theory and Learning Laboratory (L&G Lab) at New York University. [1]
Tembine has written about 300 research articles, 5 books, and co-edited 3 books. His research is focused in the areas of auto-regulation, self-regulation, knowledge-based economy and variance minimization of tokens in emerging markets. [2]
Tembine received an M.S. in Applied Mathematics from École Polytechnique in Paris in 2006 and a Ph.D. in computer science from University of Avignon in 2009. [3] His thesis was entitled 'Population Games with Networking Applications' and was supervised by Eitan Altman and Rachid El-Azouzi. [4]
In 2010, Tembine was appointed as Assistant Professor at Ecole Superieure d'Electricite, Supelec (now Ecole CentraleSupelec), France and taught there until 2013. In 2014, he joined the New York University as Global Network Assistant Professor. He is the principal investigator of the Learning and Game Theory Laboratory (L&G Lab) at NYU, NYC and Abu Dhabi campuses. [5]
Tembine has been the Associate Editor of IEEE Access, of Games, and of AIMS Electronic Engineering since 2017. He has been a game theory consultant, blockchain token economics advisor, senior research scientist at several companies since 2004. [1]
As the director of L&G Lab, Tembine developed a risk engineering tool based on mean-field-type game theory. The tool was applied to engineering in the areas of multilevel building evacuation, smart energy systems, network security, transportation and mobility and blockchain token economics. The model was further applied to social sciences, user's empathy and psychology, deep strategy and deep learning. [6]
Tembine established equivalence between a class of multi-agent distributionally robust generative adversarial networks under various divergence notions and variance-aware distributionally robust games. Mean-field-type filters, which are filters that depend on the distribution of the state, were first proposed by L&G Lab members. [7] They provided explicit solutions to a class of mean-field-type games with non-linear state dynamics and or non-quadratic cost functions. The non-linearity includes trigonometric functions, hyperbolic functions, logarithmic functions and power (polynomial) cost functions. [8]
Tembine has worked on game theory with small, medium and large number of interacting agents. He also contributed to the design, analysis, and implementation of distributed strategic learning. [9] He has established relationships between the domains of strategic learning, evolutionary game dynamics and Kolmogorov forward equations (Markov jump processes). The results were applied to resource allocation problems, user's satisfaction problems, queue-aware power control and allocation problems. [10]
Tembine has participated in several projects in West Africa in the areas of informal economy, [11] knowledge-based economy and blockchain token economy. [12] He tested low-cost, self-configurable, solar-power equipment that requires less maintenance in several areas. His conclusion was to base the entire project on a significant participation of the local population. The evidence from these projects showed that when the involvement of the local population is high, the maintenance and the followup were better done by themselves. To improve efficiency, he suggested private portion of the field to be shared depending on the needs of the local population. [13] [14]