From Wikipedia, the free encyclopedia
(Redirected from Gripshift)

GripShift
Developer(s) Sidhe
Publisher(s)Sidhe (Xbox 360)
Designer(s)Andy Satterthwaite
Engine PhyreEngine
Platform(s) PlayStation Portable, PlayStation 3, Xbox 360
ReleasePlayStation Portable
  • NA: September 13, 2005 [1]
  • EU: November 18, 2005
PlayStation Network
  • NA: January 4, 2007
  • EU: March 23, 2007
  • AU: March 23, 2007
Xbox Live Arcade
  • NA: December 12, 2007
  • EU: December 12, 2007
Genre(s) Puzzle-platform, driving
Mode(s) Single-player, multiplayer

GripShift is a racing video game developed by Sidhe for the PlayStation Portable. It was released in 2005 by Platform Publishing [2] in North America and Ubisoft in PAL territories. The game was later released to download on PlayStation 3 in 2007 via the PlayStation Store (and is no longer available to purchase since 2014), and for the Xbox 360 via Xbox Live Arcade. GripShift is a cross between a puzzle-platform game like Super Monkey Ball and a driving game like Stunt Car Racer. [3]

Gameplay

GripShift is a racing video game. The PSP version features official downloadable tracks at the official website. The "Turbo Expansion Pack" downloadable content was released on February 13, 2008, exclusively for the Xbox 360 version. The content adds new single-player and multiplayer modes, eight Race Tracks, eight Deathmatch Arenas, and eighteen new music tracks. [4]

Reception

The game received "average" reviews on all platforms according to the review aggregation website Metacritic. [24] [23] [22] In Japan, Famitsu gave the PSP version a score of three sevens and one six for a total of 27 out of 40. [9]

At the 2005 Australian Game Developers Conference GripShift won "Best Handheld Game", "Best Level Design" and "Best Game Design".[ citation needed] In late 2005 IGN awarded GripShift runner-up to Lumines for the most innovative design for a handheld game in their annual Game of the Year Awards.[ citation needed] GripShift also won "Best Handheld Game" in the 2005 Sumea awards.[ citation needed]

See also

References

  1. ^ Castro, Juan (September 12, 2005). "What's Left for 2005?". IGN. Retrieved July 5, 2024.
  2. ^ "Platform Publishing". Platform Publishing. Archived from the original on July 25, 2011. Retrieved July 15, 2024.
  3. ^ Eberspecher, Tom (December 10, 2007). "Arkadian Warriors and Gripshift Coming to Xbox LIVE Arcade". Gamerscore. Archived from the original on December 12, 2007. Retrieved August 17, 2015.
  4. ^ Berardini, César A. (February 13, 2008). "GripShift Gets Turbo Expansion Pack. New Screens Inside". TeamXbox. Archived from the original on July 20, 2013. Retrieved August 17, 2015.
  5. ^ Edge staff (December 2005). "GripShift (PSP)". Edge. No. 156. p. 110.
  6. ^ EGM staff (October 2005). "GripShift (PSP)". Electronic Gaming Monthly. No. 196. p. 122.
  7. ^ Bramwell, Tom (December 12, 2005). "Gripshift (PSP)". Eurogamer. Retrieved August 18, 2015.
  8. ^ Bramwell, Tom (December 17, 2007). "GripShift (X360)". Eurogamer. Retrieved August 18, 2015.
  9. ^ a b Gantayat, Anoop (March 1, 2006). "Now Playing in Japan (Page 2)". IGN. Retrieved October 20, 2016.
  10. ^ "GripShift (PSP)". Game Informer. No. 150. October 2005. p. 150.
  11. ^ Thomas, Aaron (January 8, 2007). "GripShift Review (PS3)". GameSpot. Retrieved August 17, 2015.
  12. ^ Navarro, Alex (September 14, 2005). "GripShift Review (PSP)". GameSpot. Retrieved August 17, 2015.
  13. ^ Steinberg, Steve (October 4, 2005). "GameSpy: GripShift (PSP)". GameSpy. Retrieved August 18, 2015.
  14. ^ Lafferty, Michael (October 15, 2005). "GripShift - PSP - Review". GameZone. Archived from the original on October 6, 2008. Retrieved August 18, 2015.
  15. ^ Woodward, Stephen (December 19, 2007). "Gripshift - 360 - Review". GameZone. Archived from the original on October 6, 2008. Retrieved August 18, 2015.
  16. ^ Haynes, Jeff (January 8, 2007). "Gripshift Review (PS3)". IGN. Retrieved August 17, 2015.
  17. ^ Castro, Juan (September 13, 2005). "GripShift (PSP)". IGN. Retrieved August 17, 2015.
  18. ^ Ahearn, Nate (December 12, 2007). "GripShift Review (X360)". IGN. Retrieved August 17, 2015.
  19. ^ "GripShift (PSP)". Official U.S. PlayStation Magazine. October 2005. p. 108.
  20. ^ "GripShift". Official Xbox Magazine. January 2008. p. 65.
  21. ^ Hill, Jason (January 19, 2006). "Gripshift (PSP)". The Sydney Morning Herald. Retrieved August 18, 2015.
  22. ^ a b "GripShift for PlayStation 3 Reviews". Metacritic. Retrieved August 17, 2015.
  23. ^ a b "GripShift for PSP Reviews". Metacritic. Retrieved August 17, 2015.
  24. ^ a b "GripShift for Xbox 360 Reviews". Metacritic. Retrieved August 17, 2015.
From Wikipedia, the free encyclopedia
(Redirected from Gripshift)

GripShift
Developer(s) Sidhe
Publisher(s)Sidhe (Xbox 360)
Designer(s)Andy Satterthwaite
Engine PhyreEngine
Platform(s) PlayStation Portable, PlayStation 3, Xbox 360
ReleasePlayStation Portable
  • NA: September 13, 2005 [1]
  • EU: November 18, 2005
PlayStation Network
  • NA: January 4, 2007
  • EU: March 23, 2007
  • AU: March 23, 2007
Xbox Live Arcade
  • NA: December 12, 2007
  • EU: December 12, 2007
Genre(s) Puzzle-platform, driving
Mode(s) Single-player, multiplayer

GripShift is a racing video game developed by Sidhe for the PlayStation Portable. It was released in 2005 by Platform Publishing [2] in North America and Ubisoft in PAL territories. The game was later released to download on PlayStation 3 in 2007 via the PlayStation Store (and is no longer available to purchase since 2014), and for the Xbox 360 via Xbox Live Arcade. GripShift is a cross between a puzzle-platform game like Super Monkey Ball and a driving game like Stunt Car Racer. [3]

Gameplay

GripShift is a racing video game. The PSP version features official downloadable tracks at the official website. The "Turbo Expansion Pack" downloadable content was released on February 13, 2008, exclusively for the Xbox 360 version. The content adds new single-player and multiplayer modes, eight Race Tracks, eight Deathmatch Arenas, and eighteen new music tracks. [4]

Reception

The game received "average" reviews on all platforms according to the review aggregation website Metacritic. [24] [23] [22] In Japan, Famitsu gave the PSP version a score of three sevens and one six for a total of 27 out of 40. [9]

At the 2005 Australian Game Developers Conference GripShift won "Best Handheld Game", "Best Level Design" and "Best Game Design".[ citation needed] In late 2005 IGN awarded GripShift runner-up to Lumines for the most innovative design for a handheld game in their annual Game of the Year Awards.[ citation needed] GripShift also won "Best Handheld Game" in the 2005 Sumea awards.[ citation needed]

See also

References

  1. ^ Castro, Juan (September 12, 2005). "What's Left for 2005?". IGN. Retrieved July 5, 2024.
  2. ^ "Platform Publishing". Platform Publishing. Archived from the original on July 25, 2011. Retrieved July 15, 2024.
  3. ^ Eberspecher, Tom (December 10, 2007). "Arkadian Warriors and Gripshift Coming to Xbox LIVE Arcade". Gamerscore. Archived from the original on December 12, 2007. Retrieved August 17, 2015.
  4. ^ Berardini, César A. (February 13, 2008). "GripShift Gets Turbo Expansion Pack. New Screens Inside". TeamXbox. Archived from the original on July 20, 2013. Retrieved August 17, 2015.
  5. ^ Edge staff (December 2005). "GripShift (PSP)". Edge. No. 156. p. 110.
  6. ^ EGM staff (October 2005). "GripShift (PSP)". Electronic Gaming Monthly. No. 196. p. 122.
  7. ^ Bramwell, Tom (December 12, 2005). "Gripshift (PSP)". Eurogamer. Retrieved August 18, 2015.
  8. ^ Bramwell, Tom (December 17, 2007). "GripShift (X360)". Eurogamer. Retrieved August 18, 2015.
  9. ^ a b Gantayat, Anoop (March 1, 2006). "Now Playing in Japan (Page 2)". IGN. Retrieved October 20, 2016.
  10. ^ "GripShift (PSP)". Game Informer. No. 150. October 2005. p. 150.
  11. ^ Thomas, Aaron (January 8, 2007). "GripShift Review (PS3)". GameSpot. Retrieved August 17, 2015.
  12. ^ Navarro, Alex (September 14, 2005). "GripShift Review (PSP)". GameSpot. Retrieved August 17, 2015.
  13. ^ Steinberg, Steve (October 4, 2005). "GameSpy: GripShift (PSP)". GameSpy. Retrieved August 18, 2015.
  14. ^ Lafferty, Michael (October 15, 2005). "GripShift - PSP - Review". GameZone. Archived from the original on October 6, 2008. Retrieved August 18, 2015.
  15. ^ Woodward, Stephen (December 19, 2007). "Gripshift - 360 - Review". GameZone. Archived from the original on October 6, 2008. Retrieved August 18, 2015.
  16. ^ Haynes, Jeff (January 8, 2007). "Gripshift Review (PS3)". IGN. Retrieved August 17, 2015.
  17. ^ Castro, Juan (September 13, 2005). "GripShift (PSP)". IGN. Retrieved August 17, 2015.
  18. ^ Ahearn, Nate (December 12, 2007). "GripShift Review (X360)". IGN. Retrieved August 17, 2015.
  19. ^ "GripShift (PSP)". Official U.S. PlayStation Magazine. October 2005. p. 108.
  20. ^ "GripShift". Official Xbox Magazine. January 2008. p. 65.
  21. ^ Hill, Jason (January 19, 2006). "Gripshift (PSP)". The Sydney Morning Herald. Retrieved August 18, 2015.
  22. ^ a b "GripShift for PlayStation 3 Reviews". Metacritic. Retrieved August 17, 2015.
  23. ^ a b "GripShift for PSP Reviews". Metacritic. Retrieved August 17, 2015.
  24. ^ a b "GripShift for Xbox 360 Reviews". Metacritic. Retrieved August 17, 2015.

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