Ghost Battle | |
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Developer(s) | Interactive Design [1] |
Publisher(s) | Thalion Software [1] |
Programmer(s) | Erwin Kloibhofer [1] [2] |
Artist(s) | Henk Nieborg [1] [2] |
Composer(s) | Jochen Hippel [1] [3] |
Platform(s) | Amiga, Atari ST |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Ghost Battle is a 1991 action- platform video game developed by Interactive Design and published by Thalion Software for the Amiga and ported later to the Atari ST. [4] After finishing Ghost Battle as freelancers, Austrian programmer Erwin Kloibhofer and Dutch graphic designer Henk Nieborg got an in-house job at Thalion. They went on to design another side-scrolling platform game, Lionheart (1993). It received a higher critical reception. Nieborg cited influences for Ghost Battle as Ghosts 'n Goblins, Green Beret, and various horror films. [5]
The game is a side-scrolling platformer that consists of five levels. [6] Three difficulty levels can be chosen at the beginning: easy, normal, hard. The player is a barbarian that has wandered into an evil forest and witnesses a princess being captured. [7] The barbarian can throw rocks and bombs at the enemies. [8] Additional weapons are available that are guarded by monsters. [6]
Publication | Score |
---|---|
Aktueller Software Markt | 4/12 (Amiga)
[7] 5/12 (ST) [9] |
Amiga Action | 78% [6] |
Amiga Format | 69% [3] |
Games-X | 3/5 (Amiga, ST) [8] [2] |
The One | 77% (Amiga) [10] |
Ghost Battle received generally average reviews from critics. Amiga Action recommended the game overall but didn't like the slow movement of the main character and the badly translated manual. [6] Amiga Format praised the puzzles, graphics and soundtrack. [3] Games-X compared the game to Horror Zombies from the Crypt (1990). Graphics and sound were praised, the gameplay was said to be uninteresting at first but getting better over time. [8] The One found the music to be the game's best feature. Graphics were described as nothing special, gameplay as "largely uninspired", and controls as "very finicky". [10]
By Erwin Kloibhofer and Henk Nieborg, music by Jochen Hippel, produced by Interactive Design, (C) 1991 by Thalion
Converted to Atari by Michael Bittner
Preis/Leistung: 4/12
Gesamtnote: 5/12
Ghost Battle | |
---|---|
![]() | |
Developer(s) | Interactive Design [1] |
Publisher(s) | Thalion Software [1] |
Programmer(s) | Erwin Kloibhofer [1] [2] |
Artist(s) | Henk Nieborg [1] [2] |
Composer(s) | Jochen Hippel [1] [3] |
Platform(s) | Amiga, Atari ST |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Ghost Battle is a 1991 action- platform video game developed by Interactive Design and published by Thalion Software for the Amiga and ported later to the Atari ST. [4] After finishing Ghost Battle as freelancers, Austrian programmer Erwin Kloibhofer and Dutch graphic designer Henk Nieborg got an in-house job at Thalion. They went on to design another side-scrolling platform game, Lionheart (1993). It received a higher critical reception. Nieborg cited influences for Ghost Battle as Ghosts 'n Goblins, Green Beret, and various horror films. [5]
The game is a side-scrolling platformer that consists of five levels. [6] Three difficulty levels can be chosen at the beginning: easy, normal, hard. The player is a barbarian that has wandered into an evil forest and witnesses a princess being captured. [7] The barbarian can throw rocks and bombs at the enemies. [8] Additional weapons are available that are guarded by monsters. [6]
Publication | Score |
---|---|
Aktueller Software Markt | 4/12 (Amiga)
[7] 5/12 (ST) [9] |
Amiga Action | 78% [6] |
Amiga Format | 69% [3] |
Games-X | 3/5 (Amiga, ST) [8] [2] |
The One | 77% (Amiga) [10] |
Ghost Battle received generally average reviews from critics. Amiga Action recommended the game overall but didn't like the slow movement of the main character and the badly translated manual. [6] Amiga Format praised the puzzles, graphics and soundtrack. [3] Games-X compared the game to Horror Zombies from the Crypt (1990). Graphics and sound were praised, the gameplay was said to be uninteresting at first but getting better over time. [8] The One found the music to be the game's best feature. Graphics were described as nothing special, gameplay as "largely uninspired", and controls as "very finicky". [10]
By Erwin Kloibhofer and Henk Nieborg, music by Jochen Hippel, produced by Interactive Design, (C) 1991 by Thalion
Converted to Atari by Michael Bittner
Preis/Leistung: 4/12
Gesamtnote: 5/12