Four Last Things | |
---|---|
Designer(s) | Joe Richardson |
Writer(s) | Joe Richardson |
Platform(s) | Windows, Android, iOS |
Release |
|
Genre(s) | Point-and-click adventure |
Four Last Things is a point-and-click adventure video game (see List of graphic adventure games). Made by Joe Richardson, it came out on 23 February 2017 [1] for Windows, Android, and iOS.
PCGamer said that the game was a “ Monty Python-esque, painterly point and click.” [1]
Four Last Things has animated paintings that have been stitched together into a game world. [2]
It has a sequel, The Procession to Calvary.
Aggregator | Score |
---|---|
Metacritic | PC: 83/100 [3] |
Publication | Score |
---|---|
TouchArcade | iOS: [4] |
The game, its concept, and its art were given a fairly decent review in PC Gamer, although the lack of a manual save function was criticized. [2]
It was nominated for Best Art at the Independent Games Festival's award show in Brazil in June 2017. [5]
The International Business Times included it on a list of eight “innovative” indie games at the London Games Festival. [6] The IBT liked the “witty writing” of Richardson, the use of the public domain Renaissance-era paintings, and that the game allowed you to slap bishops. [6]
Four Last Things | |
---|---|
Designer(s) | Joe Richardson |
Writer(s) | Joe Richardson |
Platform(s) | Windows, Android, iOS |
Release |
|
Genre(s) | Point-and-click adventure |
Four Last Things is a point-and-click adventure video game (see List of graphic adventure games). Made by Joe Richardson, it came out on 23 February 2017 [1] for Windows, Android, and iOS.
PCGamer said that the game was a “ Monty Python-esque, painterly point and click.” [1]
Four Last Things has animated paintings that have been stitched together into a game world. [2]
It has a sequel, The Procession to Calvary.
Aggregator | Score |
---|---|
Metacritic | PC: 83/100 [3] |
Publication | Score |
---|---|
TouchArcade | iOS: [4] |
The game, its concept, and its art were given a fairly decent review in PC Gamer, although the lack of a manual save function was criticized. [2]
It was nominated for Best Art at the Independent Games Festival's award show in Brazil in June 2017. [5]
The International Business Times included it on a list of eight “innovative” indie games at the London Games Festival. [6] The IBT liked the “witty writing” of Richardson, the use of the public domain Renaissance-era paintings, and that the game allowed you to slap bishops. [6]