Eternal Soldier is a set of rules for role-playing game combat that was published by Tai-Gear Simulations in 1986.
Eternal Soldier is a universal system, focusing mainly on providing combat rules usable in any genre or time period. [1] The rules system is skill-based, covering character attributes, over 100 skills, combat, weapons, and many standard professions. [1] The game includes appendices for science-fiction, fantasy, superheroes, magic, and psionics rules. [1]
Eternal Soldier was designed by Chris Arnold, Rob Arnold, and Joe Mays, and published by Tai-Gear Simulations in 1986 as a 164-page book with two cardstock sheets. [1]
Rick Swan wrote two reviews of Eternal Soldier.
Eternal Soldier is a set of rules for role-playing game combat that was published by Tai-Gear Simulations in 1986.
Eternal Soldier is a universal system, focusing mainly on providing combat rules usable in any genre or time period. [1] The rules system is skill-based, covering character attributes, over 100 skills, combat, weapons, and many standard professions. [1] The game includes appendices for science-fiction, fantasy, superheroes, magic, and psionics rules. [1]
Eternal Soldier was designed by Chris Arnold, Rob Arnold, and Joe Mays, and published by Tai-Gear Simulations in 1986 as a 164-page book with two cardstock sheets. [1]
Rick Swan wrote two reviews of Eternal Soldier.