This article needs additional citations for
verification. (April 2021) |
Earthrise | |
---|---|
Developer(s) | Interstel |
Publisher(s) | Interstel |
Platform(s) | MS-DOS |
Release |
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Earthrise, also known as Earthrise: A Guild Investigation, is an adventure game designed and programmed by Matt Gruson and published for MS-DOS in 1990 by Interstel. The player assumes the role of an astronaut sent to an asteroid base to investigate why it has ceased communication. It uses a combination of a text-based interface with EGA graphics.
A sci-fi adventure in which the player attempts to save Earth from a collision with a mechanically controlled asteroid. Space travel and exploration of the deserted mining colony.
Computer Gaming World reviewed Earthrise as "a clean, simple game with logically-constructed puzzles and a humorous touch". They rated the graphics as unspectacular and criticized the game's text parser as more trial-and-error in certain scenarios. [1]
This article needs additional citations for
verification. (April 2021) |
Earthrise | |
---|---|
Developer(s) | Interstel |
Publisher(s) | Interstel |
Platform(s) | MS-DOS |
Release |
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Earthrise, also known as Earthrise: A Guild Investigation, is an adventure game designed and programmed by Matt Gruson and published for MS-DOS in 1990 by Interstel. The player assumes the role of an astronaut sent to an asteroid base to investigate why it has ceased communication. It uses a combination of a text-based interface with EGA graphics.
A sci-fi adventure in which the player attempts to save Earth from a collision with a mechanically controlled asteroid. Space travel and exploration of the deserted mining colony.
Computer Gaming World reviewed Earthrise as "a clean, simple game with logically-constructed puzzles and a humorous touch". They rated the graphics as unspectacular and criticized the game's text parser as more trial-and-error in certain scenarios. [1]