From Wikipedia, the free encyclopedia
Dunk Mania
Developer(s) Namco
Publisher(s) Namco
Platform(s) Arcade
Release
Genre(s) Sports
Mode(s) Single-player, multiplayer
Arcade system Namco System 11

Dunk Mania is an arcade video game developed and published by Namco in 1996.

Gameplay

Dunk Mania is a basketball game that features motion-capture in a two-on-two slam-dunk contest. [2]

Reception

Dunk Mania was only a moderate success in Japan. [3] Next Generation stated that "in following the herd, one does begin to wonder whether it's a flashy first effort with deeper games to come, or if it's just a great-looking, cookie cutter basketball coin-op with no real sense of the sport itself underneath all the glitz." [2]

Reviews

References

  1. ^ Akagi, Masumi (13 October 2006). アーケードTVゲームリスト 国内•海外編 (1971-2005) (in Japanese) (1st ed.). Amusement News Agency. p. 53, 126, 166. ISBN  978-4990251215.
  2. ^ a b c "Finals". Next Generation. No. 22. Imagine Media. October 1996. p. 190.
  3. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 521. Amusement Press. July 1, 1996. p. 21.
  4. ^ "Edge Gaming".
From Wikipedia, the free encyclopedia
Dunk Mania
Developer(s) Namco
Publisher(s) Namco
Platform(s) Arcade
Release
Genre(s) Sports
Mode(s) Single-player, multiplayer
Arcade system Namco System 11

Dunk Mania is an arcade video game developed and published by Namco in 1996.

Gameplay

Dunk Mania is a basketball game that features motion-capture in a two-on-two slam-dunk contest. [2]

Reception

Dunk Mania was only a moderate success in Japan. [3] Next Generation stated that "in following the herd, one does begin to wonder whether it's a flashy first effort with deeper games to come, or if it's just a great-looking, cookie cutter basketball coin-op with no real sense of the sport itself underneath all the glitz." [2]

Reviews

References

  1. ^ Akagi, Masumi (13 October 2006). アーケードTVゲームリスト 国内•海外編 (1971-2005) (in Japanese) (1st ed.). Amusement News Agency. p. 53, 126, 166. ISBN  978-4990251215.
  2. ^ a b c "Finals". Next Generation. No. 22. Imagine Media. October 1996. p. 190.
  3. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 521. Amusement Press. July 1, 1996. p. 21.
  4. ^ "Edge Gaming".

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