This is a draft article. It is a work in progress open to editing by anyone. Please ensure core content policies are met before publishing it as a live Wikipedia article. Last edited by JBW ( talk | contribs) 11 days ago. ( Update) |
An editor has marked this as a promising draft and requests that, should it go unedited for six months,
G13 deletion be postponed, either by making a
dummy/
minor edit to the page, or by improving and submitting it for review. Last edited by JBW ( talk | contribs) 11 days ago. ( Update) |
Silent Hill: Townfall | |
---|---|
Developer(s) | No Code |
Publisher(s) |
Konami Annapurna Interactive |
Director(s) | Jon McKellan |
Artist(s) | Franck Besançon Eugenia Peruzzo |
Series | Silent Hill |
Genre(s) | Survival horror |
Silent Hill: Townfall is an upcoming survival horror video game developed by No Code and published by Konami and Annapurna Interactive. Silent Hill: Townfall was officially announced in October 2022 as a spin-off of the Silent Hill series. [1]
In February 2021, Konami reportedly engaged multiple third-party developers to revive the Silent Hill series through the development of multiple games. [2] In August 2021, No Code announced their development of an undisclosed horror game during the Annapurna Interactive Showcase. [3] In May 2022, Annapurna Interactive was reported to be collaborating with Konami on upcoming projects related to the Silent Hill series. [4] The official announcement of the game took place during the Konami showcase titled "Silent Hill Transmission" on 19 October 2022. [5]
The game is being directed by Jon McKellan, the creative director at No Code studio, who expressed that the game "respects the source material" following its official announcement. [6] Franck Besançon is responsible for designing the creatures, while character design is lead by Eugenia Peruzzo. After the project's announcement, the studio began recruiting to expand its development team. [7]
This is a draft article. It is a work in progress open to editing by anyone. Please ensure core content policies are met before publishing it as a live Wikipedia article. Last edited by JBW ( talk | contribs) 11 days ago. ( Update) |
An editor has marked this as a promising draft and requests that, should it go unedited for six months,
G13 deletion be postponed, either by making a
dummy/
minor edit to the page, or by improving and submitting it for review. Last edited by JBW ( talk | contribs) 11 days ago. ( Update) |
Silent Hill: Townfall | |
---|---|
Developer(s) | No Code |
Publisher(s) |
Konami Annapurna Interactive |
Director(s) | Jon McKellan |
Artist(s) | Franck Besançon Eugenia Peruzzo |
Series | Silent Hill |
Genre(s) | Survival horror |
Silent Hill: Townfall is an upcoming survival horror video game developed by No Code and published by Konami and Annapurna Interactive. Silent Hill: Townfall was officially announced in October 2022 as a spin-off of the Silent Hill series. [1]
In February 2021, Konami reportedly engaged multiple third-party developers to revive the Silent Hill series through the development of multiple games. [2] In August 2021, No Code announced their development of an undisclosed horror game during the Annapurna Interactive Showcase. [3] In May 2022, Annapurna Interactive was reported to be collaborating with Konami on upcoming projects related to the Silent Hill series. [4] The official announcement of the game took place during the Konami showcase titled "Silent Hill Transmission" on 19 October 2022. [5]
The game is being directed by Jon McKellan, the creative director at No Code studio, who expressed that the game "respects the source material" following its official announcement. [6] Franck Besançon is responsible for designing the creatures, while character design is lead by Eugenia Peruzzo. After the project's announcement, the studio began recruiting to expand its development team. [7]