Danger from the Deep | |
---|---|
Platform(s) | Linux, FreeBSD, OpenBSD, and Microsoft Windows |
Release | 2003 |
Genre(s) | Submarine simulator |
Mode(s) | Single-player, IPv6 and IPv4 Multiplayer planned |
Danger from the Deep, often abbreviated as DftD, is an open-source World War II German U-boat simulation for PC, striving for technical and historical accuracy. [1]
The project was registered in 2003 on sourceforge.net and is since then developed as open source software under the GPLv2. In 2004 it reached beta status. [2]
The game targets Multi-platform, supporting FreeBSD, OpenBSD, [3] Mac OS X, [4] Linux distributions, and Microsoft Windows by utilizing SDL and OpenGL. Hardware addressed is OpenGL 1.5 (while recommending "OpenGL 2.0 or greater" [5]) with around 256 MB of RAM, 1 GHz processor and common PC input devices (keyboard, mouse).
Development is intermittent. As of June 11 2020 the latest commit to the Git repo was May 10, 2020. [6] The last downloadable release was May 8, 2010 [7]
A Linux Journal review from 2010 received DftD quite positive. [1]
In 2004 The Wargamer recommended the game to "serious sim gamers" which should "head over to Danger from the Deep's official web site and take a look.". [2] In 2011 an Ars Technica article on the history of simulation games noted Danger from the Deep as: "These days, submarine sims [...] are kept alive by the open-source Danger from the Deep". [8]
The game was downloaded between 2003 and April 2017 1.3 million times alone from SourceForge, [9] chip.de counted another 100,000 downloads. [10]
Danger from the Deep | |
---|---|
Platform(s) | Linux, FreeBSD, OpenBSD, and Microsoft Windows |
Release | 2003 |
Genre(s) | Submarine simulator |
Mode(s) | Single-player, IPv6 and IPv4 Multiplayer planned |
Danger from the Deep, often abbreviated as DftD, is an open-source World War II German U-boat simulation for PC, striving for technical and historical accuracy. [1]
The project was registered in 2003 on sourceforge.net and is since then developed as open source software under the GPLv2. In 2004 it reached beta status. [2]
The game targets Multi-platform, supporting FreeBSD, OpenBSD, [3] Mac OS X, [4] Linux distributions, and Microsoft Windows by utilizing SDL and OpenGL. Hardware addressed is OpenGL 1.5 (while recommending "OpenGL 2.0 or greater" [5]) with around 256 MB of RAM, 1 GHz processor and common PC input devices (keyboard, mouse).
Development is intermittent. As of June 11 2020 the latest commit to the Git repo was May 10, 2020. [6] The last downloadable release was May 8, 2010 [7]
A Linux Journal review from 2010 received DftD quite positive. [1]
In 2004 The Wargamer recommended the game to "serious sim gamers" which should "head over to Danger from the Deep's official web site and take a look.". [2] In 2011 an Ars Technica article on the history of simulation games noted Danger from the Deep as: "These days, submarine sims [...] are kept alive by the open-source Danger from the Deep". [8]
The game was downloaded between 2003 and April 2017 1.3 million times alone from SourceForge, [9] chip.de counted another 100,000 downloads. [10]