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Crush Gear Turbo | |
クラッシュギア (Kurasshugia) | |
---|---|
Created by | Hajime Yatate |
Anime television series | |
Directed by | Shūji Iuchi |
Produced by |
Naotake Furusato Shun Hiraguchi Hirokazu Honmyo |
Written by | Fuyunori Gobu Hiroaki Kitajima |
Music by | Kenichi Sudo Yogo Kono JAM Project |
Studio | Sunrise |
Original network | ANN ( Nagoya TV, TV Asahi) |
Original run | October 7, 2001 – January 26, 2003 |
Episodes | 68 |
Manga | |
Written by | Hisashi Matsumoto |
Published by | Kodansha |
Magazine | Comic BomBom |
Demographic | Shōnen |
Original run | October 2001 – January 2003 |
Volumes | 4 |
Anime film | |
Crush Gear Turbo the Movie: Kaiservern's Ultimate Challenge | |
Directed by | Nobuhiro Kondo |
Written by | Hiroaki Kitajima |
Music by | Kenichi Sudo Yogo Kono JAM Project |
Studio | Sunrise |
Released | July 20, 2002 |
Anime television series | |
Crush Gear Nitro | |
Directed by | Tetsuro Amino |
Written by | Ryōta Yamaguchi |
Music by | Takayuki Negishi |
Studio | Sunrise |
Original network | ANN (Nagoya TV, TV Asahi) |
Original run | February 2, 2003 – January 25, 2004 |
Episodes | 50 |
Crush Gear, known in Japan as Gekitou! Crush Gear Turbo ( Japanese: 激闘!クラッシュギアTURBO, Hepburn: Gekitō! Kurasshugia Tābo), is a Japanese anime television series produced by Sunrise. It aired from October 2001 to January 2003, with 68 episodes. The series is about people throwing mechanical vehicles called "Gears" into a large ring to fight and "crush" one another. The story centers on Kouya Marino, a young boy who loves Crush Gear and dreams of becoming the world champion.
A standalone sequel, titled Crush Gear Nitro, aired from February 2003 to January 2004.
Crush Gear is a fictional sport of battling machines that can be customized for maximum impact. Opponents meet at games where they Gear Fight, and the winner is determined when a fighter's Gear is able to push its opponent off the battlefield.
Gekitou! Crush Gear Turbo tells the story of Kouya Marino, an eleven-year-old boy who is a member of the Tobita Club, a Japanese Crush Gear team led by his late older brother, Yuhya Marino—the Asian Cup champion who was qualified for the World Cup finals—, who died in a tragic accident four years ago. Kouya's skills are nowhere near his brother's, and is nearly disqualified when he arrived late at the clubhouse for an elimination match. Yuhya's former teammate, Takeshi Manganji quits the team and forms a club of his own, forcing the rest of the members to join his new group, the Manganji Club. As the Tobita Club is facing the threat of extinction, Kouya refuses to give up and comes to inherit a Crush Gear from his late brother, the Garuda Eagle. Kouya must find a way to reinstate the Tobita Club back to its former glory. With the help of his new teammates, he eventually develops his techniques in Gear Fighting and comes to feel that Crush Gear is an important friend, leading him to victory. By recognizing the same feelings in his opponent, he becomes friends even with his rival.
Planning for Crush Gear Turbo began in March 2001, with intent to begin airing in October 2001. Naotake Furusato, producer of Crush Gear Turbo, received a toy car prototype that used two AA batteries and a motor. The toy car operated in circles instead of straight lines, and operators could cause them to collide with one another. Furusato used this concept to develop Crush Gear Turbo. According to Furusato the show was the first Sunrise production to "genuinely adopt the use of 3D graphics". Furusato added that the 3D rendering allowed the animators to "brilliantly express the stage presence of the Gear Fights" and incorporate effects not in real-life toy gears such as fireworks and smoke. According to Furusato 3D Production Chief Mitsuo Fukuda (福田 己津央, Fukuda Mitsuo) told Furusato that, because there are some elements that may only be expressed in 3D, the series ought to use 3D "to full effect". Furusato concluded that this caused the battle scenes to appear "a little bit unique". Furusato credited the customization and element attributes in each gear to Sunrise's "already well-established know-how". In addition the producer credited his own experience on Gear Fighter Dendoh and director Shūji Iuchi's experience on Mashin Hero Wataru in the formation of Crush Gear Turbo. [2]
Furusato intended for the creators of the series to "encourage children to think and place on value on things like friendship and trust in others" and for the series to express deepening human relationships. He added that the series "got kind of a Heisei Era [1989-2019] " Kyojin no Hoshi" and " Ashita no Joe" feeling to it" and that the current generation of children "are fundamentally a more cheerful lot and go in for a bit of a slapstick flavor". [2]
Gekitou! Crush Gear Turbo, directed by Shūji Iuchi and produced by Sunrise's internal "Studio 10" division alongside Tokyu Agency, premiered in Japan on October 7, 2001, and concluded on January 26, 2003, after 68 episodes on Nagoya TV and TV Asahi. Atsuo Tobe is the character designer for the anime series, with Shinji Aramaki, Susumu Imaishi and Mitsuru Owa as the mechanical art designers. The musical score is composed by Kenichi Sudo and Yogo Kono. The series features two pieces of theme music and one insert song, all performed by JAM Project: the opening theme is "Crush Gear Fight!!", and the ending theme is "Ai dayone!! -Gear wo Tsunagou-" (愛だよねっ!! ~ギアをつなごう~, lit. "It's Love!! ~Let's Connect Gears~"), while the insert theme is "Kaze no Eagle" (風のEAGLE, lit. "Wind Eagle") featuring Hironobu Kageyama. The Filipino dub of the series was premiered in the Philippines in April 2003, on ABS-CBN.
An English-dubbed version was aired in Australia in 2004, on Network 10 and Cartoon Network. This dub also aired in New Zealand on TV3, in the Philippines on Cartoon Network and in Singapore on Kids Central.
Crush Gear Turbo the Movie: Kaiservern's Ultimate Challenge (激闘!クラッシュギアTURBO カイザバーンの挑戦, Gekitō! Kurasshugia Tābo Kaizabān no Chōsen) is a 20-minute short film that was released in Japan on July 20, 2002, as part of Toei Animation Summer 2002 Animation Fair. [3] In this movie, Kouya and Manganji team up against a Gear Emperor who is controlling the world's first gear, Kaiservern. JAM Project performed two pieces of theme music: the insert song is "Get Up Crush Fighter!", and the ending theme is "Alright now! (Movie Re-mix ver.)" featuring Rika Matsumoto.
The manga adaptation is illustrated by Hisashi Matsumoto. The manga version featured original elements and unique developments, and the Gear Fighting is slightly more realistic than in the anime. It was serialized in Kodansha's magazine, Comic BomBom from October 2001 to January 2003, and released in tankōbon (book) format in four volumes from February 2002 to March 2003. The manga also included three bonus chapters.
The English-language version was licensed in Singapore by Chuang Yi.
No. | Release date | ISBN |
---|---|---|
1 | February 4, 2002 [4] | 978-4-06-323938-6 |
2 | June 4, 2002 [5] | 978-4-06-323946-1 |
3 | November 2, 2002 [6] | 978-4-06-323960-7 |
4 | March 4, 2003 [7] | 978-4-06-323967-6 |
Two video games have been produced based on the series, both published by Bandai and released only in Japan. The PlayStation version of Gekitou! Crush Gear Turbo was first released on July 25, 2002. Gekitou! Crush Gear Turbo: Gear Champion League was released for WonderSwan Color on August 10, 2002.
This section needs expansion. You can help by
adding to it. (October 2022) |
In Australia, the English dub of Crush Gear Turbo was released by Magna Pacific. Volumes one and two of the series were released on July 1, 2004; [8] [9] volumes three and four were released on September 8, 2004; [10] [11] volume five was released on October 6, 2004; [12] volume six was released on November 10, 2004; [13] and volume seven was released on January 19, 2005. [14]
This article needs additional citations for
verification. (January 2009) |
Crush Gear Turbo | |
クラッシュギア (Kurasshugia) | |
---|---|
Created by | Hajime Yatate |
Anime television series | |
Directed by | Shūji Iuchi |
Produced by |
Naotake Furusato Shun Hiraguchi Hirokazu Honmyo |
Written by | Fuyunori Gobu Hiroaki Kitajima |
Music by | Kenichi Sudo Yogo Kono JAM Project |
Studio | Sunrise |
Original network | ANN ( Nagoya TV, TV Asahi) |
Original run | October 7, 2001 – January 26, 2003 |
Episodes | 68 |
Manga | |
Written by | Hisashi Matsumoto |
Published by | Kodansha |
Magazine | Comic BomBom |
Demographic | Shōnen |
Original run | October 2001 – January 2003 |
Volumes | 4 |
Anime film | |
Crush Gear Turbo the Movie: Kaiservern's Ultimate Challenge | |
Directed by | Nobuhiro Kondo |
Written by | Hiroaki Kitajima |
Music by | Kenichi Sudo Yogo Kono JAM Project |
Studio | Sunrise |
Released | July 20, 2002 |
Anime television series | |
Crush Gear Nitro | |
Directed by | Tetsuro Amino |
Written by | Ryōta Yamaguchi |
Music by | Takayuki Negishi |
Studio | Sunrise |
Original network | ANN (Nagoya TV, TV Asahi) |
Original run | February 2, 2003 – January 25, 2004 |
Episodes | 50 |
Crush Gear, known in Japan as Gekitou! Crush Gear Turbo ( Japanese: 激闘!クラッシュギアTURBO, Hepburn: Gekitō! Kurasshugia Tābo), is a Japanese anime television series produced by Sunrise. It aired from October 2001 to January 2003, with 68 episodes. The series is about people throwing mechanical vehicles called "Gears" into a large ring to fight and "crush" one another. The story centers on Kouya Marino, a young boy who loves Crush Gear and dreams of becoming the world champion.
A standalone sequel, titled Crush Gear Nitro, aired from February 2003 to January 2004.
Crush Gear is a fictional sport of battling machines that can be customized for maximum impact. Opponents meet at games where they Gear Fight, and the winner is determined when a fighter's Gear is able to push its opponent off the battlefield.
Gekitou! Crush Gear Turbo tells the story of Kouya Marino, an eleven-year-old boy who is a member of the Tobita Club, a Japanese Crush Gear team led by his late older brother, Yuhya Marino—the Asian Cup champion who was qualified for the World Cup finals—, who died in a tragic accident four years ago. Kouya's skills are nowhere near his brother's, and is nearly disqualified when he arrived late at the clubhouse for an elimination match. Yuhya's former teammate, Takeshi Manganji quits the team and forms a club of his own, forcing the rest of the members to join his new group, the Manganji Club. As the Tobita Club is facing the threat of extinction, Kouya refuses to give up and comes to inherit a Crush Gear from his late brother, the Garuda Eagle. Kouya must find a way to reinstate the Tobita Club back to its former glory. With the help of his new teammates, he eventually develops his techniques in Gear Fighting and comes to feel that Crush Gear is an important friend, leading him to victory. By recognizing the same feelings in his opponent, he becomes friends even with his rival.
Planning for Crush Gear Turbo began in March 2001, with intent to begin airing in October 2001. Naotake Furusato, producer of Crush Gear Turbo, received a toy car prototype that used two AA batteries and a motor. The toy car operated in circles instead of straight lines, and operators could cause them to collide with one another. Furusato used this concept to develop Crush Gear Turbo. According to Furusato the show was the first Sunrise production to "genuinely adopt the use of 3D graphics". Furusato added that the 3D rendering allowed the animators to "brilliantly express the stage presence of the Gear Fights" and incorporate effects not in real-life toy gears such as fireworks and smoke. According to Furusato 3D Production Chief Mitsuo Fukuda (福田 己津央, Fukuda Mitsuo) told Furusato that, because there are some elements that may only be expressed in 3D, the series ought to use 3D "to full effect". Furusato concluded that this caused the battle scenes to appear "a little bit unique". Furusato credited the customization and element attributes in each gear to Sunrise's "already well-established know-how". In addition the producer credited his own experience on Gear Fighter Dendoh and director Shūji Iuchi's experience on Mashin Hero Wataru in the formation of Crush Gear Turbo. [2]
Furusato intended for the creators of the series to "encourage children to think and place on value on things like friendship and trust in others" and for the series to express deepening human relationships. He added that the series "got kind of a Heisei Era [1989-2019] " Kyojin no Hoshi" and " Ashita no Joe" feeling to it" and that the current generation of children "are fundamentally a more cheerful lot and go in for a bit of a slapstick flavor". [2]
Gekitou! Crush Gear Turbo, directed by Shūji Iuchi and produced by Sunrise's internal "Studio 10" division alongside Tokyu Agency, premiered in Japan on October 7, 2001, and concluded on January 26, 2003, after 68 episodes on Nagoya TV and TV Asahi. Atsuo Tobe is the character designer for the anime series, with Shinji Aramaki, Susumu Imaishi and Mitsuru Owa as the mechanical art designers. The musical score is composed by Kenichi Sudo and Yogo Kono. The series features two pieces of theme music and one insert song, all performed by JAM Project: the opening theme is "Crush Gear Fight!!", and the ending theme is "Ai dayone!! -Gear wo Tsunagou-" (愛だよねっ!! ~ギアをつなごう~, lit. "It's Love!! ~Let's Connect Gears~"), while the insert theme is "Kaze no Eagle" (風のEAGLE, lit. "Wind Eagle") featuring Hironobu Kageyama. The Filipino dub of the series was premiered in the Philippines in April 2003, on ABS-CBN.
An English-dubbed version was aired in Australia in 2004, on Network 10 and Cartoon Network. This dub also aired in New Zealand on TV3, in the Philippines on Cartoon Network and in Singapore on Kids Central.
Crush Gear Turbo the Movie: Kaiservern's Ultimate Challenge (激闘!クラッシュギアTURBO カイザバーンの挑戦, Gekitō! Kurasshugia Tābo Kaizabān no Chōsen) is a 20-minute short film that was released in Japan on July 20, 2002, as part of Toei Animation Summer 2002 Animation Fair. [3] In this movie, Kouya and Manganji team up against a Gear Emperor who is controlling the world's first gear, Kaiservern. JAM Project performed two pieces of theme music: the insert song is "Get Up Crush Fighter!", and the ending theme is "Alright now! (Movie Re-mix ver.)" featuring Rika Matsumoto.
The manga adaptation is illustrated by Hisashi Matsumoto. The manga version featured original elements and unique developments, and the Gear Fighting is slightly more realistic than in the anime. It was serialized in Kodansha's magazine, Comic BomBom from October 2001 to January 2003, and released in tankōbon (book) format in four volumes from February 2002 to March 2003. The manga also included three bonus chapters.
The English-language version was licensed in Singapore by Chuang Yi.
No. | Release date | ISBN |
---|---|---|
1 | February 4, 2002 [4] | 978-4-06-323938-6 |
2 | June 4, 2002 [5] | 978-4-06-323946-1 |
3 | November 2, 2002 [6] | 978-4-06-323960-7 |
4 | March 4, 2003 [7] | 978-4-06-323967-6 |
Two video games have been produced based on the series, both published by Bandai and released only in Japan. The PlayStation version of Gekitou! Crush Gear Turbo was first released on July 25, 2002. Gekitou! Crush Gear Turbo: Gear Champion League was released for WonderSwan Color on August 10, 2002.
This section needs expansion. You can help by
adding to it. (October 2022) |
In Australia, the English dub of Crush Gear Turbo was released by Magna Pacific. Volumes one and two of the series were released on July 1, 2004; [8] [9] volumes three and four were released on September 8, 2004; [10] [11] volume five was released on October 6, 2004; [12] volume six was released on November 10, 2004; [13] and volume seven was released on January 19, 2005. [14]