Clash: Artifacts of Chaos | |
---|---|
Developer(s) | ACE Team |
Publisher(s) | Nacon |
Designer(s) | Carlos Bordeu |
Writer(s) | Jonas Kyratzes |
Composer(s) | Patricio Meneses |
Series | Zeno Clash |
Engine | Unreal Engine |
Platform(s) | |
Release | March 9, 2023 |
Genre(s) | Action-adventure, beat 'em up |
Mode(s) | Single-player |
Clash: Artifacts of Chaos is a 2023 action-adventure video game developed by ACE Team and published by Nacon. The game is the third installment in the Zeno Clash series.
The story of Clash: Artifacts of Chaos takes place in Zenozoik, the fantasy setting of Zeno Clash and Zeno Clash 2. The protagonist is a martial artist named Pseudo who becomes the bodyguard of the Boy, a small creature with healing powers desired by the tyrant Gemini and her henchmen. [1]
Like the previous titles of the series, the gameplay of Clash: Artifacts of Chaos is centered on unarmed melee combat. While its two predecessors used exclusively a first-person perspective during gameplay sequences, the third installment plays mostly in third-person perspective. First person is limited to brief sequences which can lead to the execution of finisher attacks.
Combat against intelligent beings can be preceded by a round of the Ritual, a dice game that grants a tactical advantage to the winner from a range of options, such as an extra ally or a fog cloud opaque only to the adversary. [2]
For the first time in the series, the game features a character customization system including attributes to increase when leveling up and combat stances to unlock, such as the Spear stance which grants long reach attacks. [3]
Another innovation to the series is the maze-like world design: instead of maps divided by loading screens, Clash: Artifacts of Chaos takes place in a semi- open world inspired by Bloodborne. [4]
The game was announced at the Nacon Connect online press conference in July 2021 with a release originally scheduled for June 2022, [5] but was postponed to November 2022, then February 9, 2023, [6] and later March 9, 2023. [7]
Clash: Artifacts of Chaos uses a unique cross-hatched rendering filter which gives it a hand-painted pencil style. [8]
After a first collaboration with ACE Team on SolSeraph and The Eternal Cylinder, The Talos Principle writer Jonas Kyratzes has been involved in the development of Clash: Artifacts of Chaos. [9]
A free demo was distributed at the Steam Next Fest of October 2022 [10] and at the ID@Xbox Winter Game Demo Event. [11]
On release, Clash received only a 64% from PCGamer [12] and a 71% from Metacritic [13] but a 95% score on Steam. [14] Ace Team co-founder Carlos Bordeau said: "I don't think we ever had such a giant disconnect between the critic scores and the players. Clash stands at an incredible 95% Steam approval rating (highest for any of our titles) ...and the press reviews are mostly: "meh."" [15]
Clash: Artifacts of Chaos | |
---|---|
Developer(s) | ACE Team |
Publisher(s) | Nacon |
Designer(s) | Carlos Bordeu |
Writer(s) | Jonas Kyratzes |
Composer(s) | Patricio Meneses |
Series | Zeno Clash |
Engine | Unreal Engine |
Platform(s) | |
Release | March 9, 2023 |
Genre(s) | Action-adventure, beat 'em up |
Mode(s) | Single-player |
Clash: Artifacts of Chaos is a 2023 action-adventure video game developed by ACE Team and published by Nacon. The game is the third installment in the Zeno Clash series.
The story of Clash: Artifacts of Chaos takes place in Zenozoik, the fantasy setting of Zeno Clash and Zeno Clash 2. The protagonist is a martial artist named Pseudo who becomes the bodyguard of the Boy, a small creature with healing powers desired by the tyrant Gemini and her henchmen. [1]
Like the previous titles of the series, the gameplay of Clash: Artifacts of Chaos is centered on unarmed melee combat. While its two predecessors used exclusively a first-person perspective during gameplay sequences, the third installment plays mostly in third-person perspective. First person is limited to brief sequences which can lead to the execution of finisher attacks.
Combat against intelligent beings can be preceded by a round of the Ritual, a dice game that grants a tactical advantage to the winner from a range of options, such as an extra ally or a fog cloud opaque only to the adversary. [2]
For the first time in the series, the game features a character customization system including attributes to increase when leveling up and combat stances to unlock, such as the Spear stance which grants long reach attacks. [3]
Another innovation to the series is the maze-like world design: instead of maps divided by loading screens, Clash: Artifacts of Chaos takes place in a semi- open world inspired by Bloodborne. [4]
The game was announced at the Nacon Connect online press conference in July 2021 with a release originally scheduled for June 2022, [5] but was postponed to November 2022, then February 9, 2023, [6] and later March 9, 2023. [7]
Clash: Artifacts of Chaos uses a unique cross-hatched rendering filter which gives it a hand-painted pencil style. [8]
After a first collaboration with ACE Team on SolSeraph and The Eternal Cylinder, The Talos Principle writer Jonas Kyratzes has been involved in the development of Clash: Artifacts of Chaos. [9]
A free demo was distributed at the Steam Next Fest of October 2022 [10] and at the ID@Xbox Winter Game Demo Event. [11]
On release, Clash received only a 64% from PCGamer [12] and a 71% from Metacritic [13] but a 95% score on Steam. [14] Ace Team co-founder Carlos Bordeau said: "I don't think we ever had such a giant disconnect between the critic scores and the players. Clash stands at an incredible 95% Steam approval rating (highest for any of our titles) ...and the press reviews are mostly: "meh."" [15]