C.E.O. | |
---|---|
Developer(s) |
ERE Informatique Artdink |
Publisher(s) | I-Motion |
Platform(s) | MS-DOS |
Release | 1995 |
C.E.O. is a video game developed by French studio ERE Informatique and Japanese studio Artdink and published by I-Motion for MS-DOS in 1995.
C.E.O. is a game about management training, with features such as stocks and subsidiaries. [1]
Publication | Score |
---|---|
Next Generation | [1] |
Computer Game Review | 52/54/55 [2] |
Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "When was the last time you saw a real CEO (or anyone for that matter) try to get the busses and trains to run efficiently? This isn't a bad game, but it just doesn't give a good feeling of cohesion." [1] Computer Game Review was negative toward the game; the magazine summarized, "Playability had to be sacrificed to hire known actors for the video clips." [2]
C.E.O. | |
---|---|
Developer(s) |
ERE Informatique Artdink |
Publisher(s) | I-Motion |
Platform(s) | MS-DOS |
Release | 1995 |
C.E.O. is a video game developed by French studio ERE Informatique and Japanese studio Artdink and published by I-Motion for MS-DOS in 1995.
C.E.O. is a game about management training, with features such as stocks and subsidiaries. [1]
Publication | Score |
---|---|
Next Generation | [1] |
Computer Game Review | 52/54/55 [2] |
Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "When was the last time you saw a real CEO (or anyone for that matter) try to get the busses and trains to run efficiently? This isn't a bad game, but it just doesn't give a good feeling of cohesion." [1] Computer Game Review was negative toward the game; the magazine summarized, "Playability had to be sacrificed to hire known actors for the video clips." [2]