BotFighters | |
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Developer(s) | It's Alive Mobile Games AB! |
Platform(s) | Mobile phone ( Java ME) |
Release |
|
BotFighters is a location-based mobile game and a pervasive game, [1] developed by It's Alive Mobile Games AB! [2] [3] (acquired by Digiment [4] in 2007) designed to be a MMORPG [5] played in an urban environment. [2] It was possibly the world's first commercial location-based game. [2] [6] It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China. [2] [7] [8]
In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica. [9]
The mission of the game was to locate and destroy other players. Each player was represented in the game as a robot warrior. [1] Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of Paintball. [2] The game is no longer playable.
BotFighters was a location-based mobile game and a pervasive game, that made use of the positioning technology of a mobile phone in playing the game. [10]
BotFighters -encyclopedia -wikipedia.
{{
cite web}}
: CS1 maint: unfit URL (
link)
BotFighters | |
---|---|
![]() | |
Developer(s) | It's Alive Mobile Games AB! |
Platform(s) | Mobile phone ( Java ME) |
Release |
|
BotFighters is a location-based mobile game and a pervasive game, [1] developed by It's Alive Mobile Games AB! [2] [3] (acquired by Digiment [4] in 2007) designed to be a MMORPG [5] played in an urban environment. [2] It was possibly the world's first commercial location-based game. [2] [6] It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China. [2] [7] [8]
In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica. [9]
The mission of the game was to locate and destroy other players. Each player was represented in the game as a robot warrior. [1] Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of Paintball. [2] The game is no longer playable.
BotFighters was a location-based mobile game and a pervasive game, that made use of the positioning technology of a mobile phone in playing the game. [10]
BotFighters -encyclopedia -wikipedia.
{{
cite web}}
: CS1 maint: unfit URL (
link)