![]() | The topic of this article may not meet Wikipedia's
notability guidelines for products and services. (January 2020) |
Blocked | |
---|---|
Developer(s) | Joel Rosenberg |
Platform(s) | iPhone, iPod Touch |
Blocked is a 2009 puzzle game for the iPhone and iPod Touch made by Joel Rosenberg.
The game was based on the puzzle game Rush Hour. [1]
The player maneuvers around gray blocks until a blue rock can escape. Blocks can only move left and right or up and down. The game has 100 challenges in 20 levels: easy, medium, hard, harder, and hardest. [2]
James Savager of Macworld noted that Blocked is the perfect puzzle game for those quick moments during the day when you've got some time to kill and need a puzzle to solve. [3] Lew Reed of Slide To Play pointed to the game's simplicity as being crucial to its success. [4]
![]() | The topic of this article may not meet Wikipedia's
notability guidelines for products and services. (January 2020) |
Blocked | |
---|---|
Developer(s) | Joel Rosenberg |
Platform(s) | iPhone, iPod Touch |
Blocked is a 2009 puzzle game for the iPhone and iPod Touch made by Joel Rosenberg.
The game was based on the puzzle game Rush Hour. [1]
The player maneuvers around gray blocks until a blue rock can escape. Blocks can only move left and right or up and down. The game has 100 challenges in 20 levels: easy, medium, hard, harder, and hardest. [2]
James Savager of Macworld noted that Blocked is the perfect puzzle game for those quick moments during the day when you've got some time to kill and need a puzzle to solve. [3] Lew Reed of Slide To Play pointed to the game's simplicity as being crucial to its success. [4]