From Wikipedia, the free encyclopedia
Blade Runner 2033: Labyrinth
Developer(s) Annapurna Interactive
Publisher(s)Annapurna Interactive
Alcon Interactive Group
Director(s)Chelsea Hash
Artist(s)Cosimo Galluzzi
Series Blade Runner
Platform(s)
ReleaseTBA

Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash. [1] [2] Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997. [3] [4]

Plot

The game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus. [5]

Development

In June 22, 2022, Annapurna Interactive taps Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove. [6] [7] During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel. [8] [9]

References

  1. ^ "Annapurna announces Blade Runner 2033: Labyrinth, its first internally-developed game". VGC. 2023-06-29. Retrieved 2023-07-03.
  2. ^ "'Blade Runner 2033: Labyrinth' is a new game set between the two movies". Engadget. 29 June 2023. Retrieved 2023-07-03.
  3. ^ "Blade Runner 2033: Labyrinth Coming From Annapurna". GameSpot. Retrieved 2023-07-03.
  4. ^ "Blade Runner 2033: Labyrinth Is Annapurna Interactive's First In-House Game". Game Informer. Retrieved 2023-07-03.
  5. ^ Egan, Toussaint (2023-06-29). "Blade Runner 2033: Labyrinth announced by Annapurna Interactive". Polygon. Retrieved 2023-07-03.
  6. ^ "Annapurna Interactive Taps 'Solar Ash' Game Director to Helm Internal Development Studio". The Hollywood Reporter. 6 June 2022.
  7. ^ "Annapurna Interactive Launches Internal Game Development Studio". The Hollywood Reporter. 29 October 2020.
  8. ^ Blade Runner 2033: Labyrinth - Official Reveal Trailer | Annapurna Interactive Showcase 2023 - IGN, 2023-06-29, retrieved 2023-07-03
  9. ^ https://www.ign.com/articles/annapurna-interactive-is-developing-a-blade-runner-game

External links

From Wikipedia, the free encyclopedia
Blade Runner 2033: Labyrinth
Developer(s) Annapurna Interactive
Publisher(s)Annapurna Interactive
Alcon Interactive Group
Director(s)Chelsea Hash
Artist(s)Cosimo Galluzzi
Series Blade Runner
Platform(s)
ReleaseTBA

Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash. [1] [2] Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997. [3] [4]

Plot

The game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus. [5]

Development

In June 22, 2022, Annapurna Interactive taps Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove. [6] [7] During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel. [8] [9]

References

  1. ^ "Annapurna announces Blade Runner 2033: Labyrinth, its first internally-developed game". VGC. 2023-06-29. Retrieved 2023-07-03.
  2. ^ "'Blade Runner 2033: Labyrinth' is a new game set between the two movies". Engadget. 29 June 2023. Retrieved 2023-07-03.
  3. ^ "Blade Runner 2033: Labyrinth Coming From Annapurna". GameSpot. Retrieved 2023-07-03.
  4. ^ "Blade Runner 2033: Labyrinth Is Annapurna Interactive's First In-House Game". Game Informer. Retrieved 2023-07-03.
  5. ^ Egan, Toussaint (2023-06-29). "Blade Runner 2033: Labyrinth announced by Annapurna Interactive". Polygon. Retrieved 2023-07-03.
  6. ^ "Annapurna Interactive Taps 'Solar Ash' Game Director to Helm Internal Development Studio". The Hollywood Reporter. 6 June 2022.
  7. ^ "Annapurna Interactive Launches Internal Game Development Studio". The Hollywood Reporter. 29 October 2020.
  8. ^ Blade Runner 2033: Labyrinth - Official Reveal Trailer | Annapurna Interactive Showcase 2023 - IGN, 2023-06-29, retrieved 2023-07-03
  9. ^ https://www.ign.com/articles/annapurna-interactive-is-developing-a-blade-runner-game

External links


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