Blade Runner 2033: Labyrinth | |
---|---|
Developer(s) | Annapurna Interactive |
Publisher(s) | Annapurna Interactive Alcon Interactive Group |
Director(s) | Chelsea Hash |
Artist(s) | Cosimo Galluzzi |
Series | Blade Runner |
Platform(s) |
|
Release | TBA |
Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash. [1] [2] Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997. [3] [4]
The game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus. [5]
In June 22, 2022, Annapurna Interactive taps Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove. [6] [7] During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel. [8] [9]
Blade Runner 2033: Labyrinth | |
---|---|
Developer(s) | Annapurna Interactive |
Publisher(s) | Annapurna Interactive Alcon Interactive Group |
Director(s) | Chelsea Hash |
Artist(s) | Cosimo Galluzzi |
Series | Blade Runner |
Platform(s) |
|
Release | TBA |
Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash. [1] [2] Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997. [3] [4]
The game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus. [5]
In June 22, 2022, Annapurna Interactive taps Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove. [6] [7] During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel. [8] [9]