Designers | Alexander Duncan |
---|---|
Publishers | Chessex/ Tiger Ltd. |
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Banemaster: The Adventure is an out-of-print collectible card game by Tiger Ltd. and Chessex. The goal was to tell a story with your cards. [1]
It was released in August 1995. [1] The original set had at least 305 cards, though the exact number is not officially known. [1] [2]
Steve Faragher reviewed Banemaster for Arcane magazine, rating it a 3 out of 10 overall. [3] Faragher comments that "it's an introduction to RPGs written by somebody who's never played one, that could only be found interesting by someone not yet into puberty." [3]
According to John Jackson Miller of Scrye, the game is considered a failure, therefore the only remaining game element is determining the exact card list for the set. [1] The company announced the set had 234 cards, but to date 305 have been documented. [1] The goal was to tell a story with your cards. [1]
Designed by Alexander Duncan, the game attempted to bring more role-playing game elements to the gameplay, but suffered from poor art choices, some of which were too gruesome for kids. [1] [4] Allen Varney of The Duelist reviewed the game as for "people with wood-burning stoves" suggesting the game was terrible. [5]
Designers | Alexander Duncan |
---|---|
Publishers | Chessex/ Tiger Ltd. |
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Banemaster: The Adventure is an out-of-print collectible card game by Tiger Ltd. and Chessex. The goal was to tell a story with your cards. [1]
It was released in August 1995. [1] The original set had at least 305 cards, though the exact number is not officially known. [1] [2]
Steve Faragher reviewed Banemaster for Arcane magazine, rating it a 3 out of 10 overall. [3] Faragher comments that "it's an introduction to RPGs written by somebody who's never played one, that could only be found interesting by someone not yet into puberty." [3]
According to John Jackson Miller of Scrye, the game is considered a failure, therefore the only remaining game element is determining the exact card list for the set. [1] The company announced the set had 234 cards, but to date 305 have been documented. [1] The goal was to tell a story with your cards. [1]
Designed by Alexander Duncan, the game attempted to bring more role-playing game elements to the gameplay, but suffered from poor art choices, some of which were too gruesome for kids. [1] [4] Allen Varney of The Duelist reviewed the game as for "people with wood-burning stoves" suggesting the game was terrible. [5]