This article needs additional citations for
verification. (February 2024) |
Designers | Andrew Grierson |
---|---|
Publishers | Lucid Raven Productions |
Players | 2–6 |
Playing time | Approximately 1 hour |
Chance | Some |
Skills |
Card playing Arithmetic Basic Reading Ability |
Allegiance: War of Factions is an out-of-print social and political collectible card game set in a medieval city-state undergoing political turmoil due to the death of its king. [1] It was created by Andrew Grierson and published by Lucid Raven Productions in 2004.
Two or more players attempt to gain the support of influential individuals within the city in order to assume the throne. Players can alternatively mount armies and eliminate opponents militarily. Defenses are also necessary due to a card type called Wanderers, randomly controlled elements (usually in the guise of monsters) that occasionally attack players. If at any point during the game the wanderers equal more than three times the number of players, all players immediately lose the game. In order to win the game through influence, a player must start a round with Victory Influence equal to or greater than an agreed amount - normally 25.
Allegiance uses rounds instead of turns, meaning that all players perform the same phase before moving on to the next. A full round consist of five phases:
Cards were available both in a one-player starter set and in booster packs. The starter set includes 55 cards (4 rares, 10 uncommons, 30 commons, and 11 fixed commons), 20 gems, 1 die, and a rule sheet. Booster packs include 12 cards including 1 rare, 2 uncommons, and 9 commons, including 10 which are exclusive to the starter. An expansion set, titled The Undercity, was originally scheduled for release in 2005 in a booster-only format but was never released.[ citation needed]
There were three playable factions:
Guild Darkmoor, which was to be released in the expansion set, was featured on one promo card released by Lucid Raven. Two additional unidentified factions have been seen on promo cards.
Allegiance was nominated for Best Collectible Card Game or Expansion, as well as the People's Choice Award in the Origins Awards in 2005. [2]
This article needs additional citations for
verification. (February 2024) |
Designers | Andrew Grierson |
---|---|
Publishers | Lucid Raven Productions |
Players | 2–6 |
Playing time | Approximately 1 hour |
Chance | Some |
Skills |
Card playing Arithmetic Basic Reading Ability |
Allegiance: War of Factions is an out-of-print social and political collectible card game set in a medieval city-state undergoing political turmoil due to the death of its king. [1] It was created by Andrew Grierson and published by Lucid Raven Productions in 2004.
Two or more players attempt to gain the support of influential individuals within the city in order to assume the throne. Players can alternatively mount armies and eliminate opponents militarily. Defenses are also necessary due to a card type called Wanderers, randomly controlled elements (usually in the guise of monsters) that occasionally attack players. If at any point during the game the wanderers equal more than three times the number of players, all players immediately lose the game. In order to win the game through influence, a player must start a round with Victory Influence equal to or greater than an agreed amount - normally 25.
Allegiance uses rounds instead of turns, meaning that all players perform the same phase before moving on to the next. A full round consist of five phases:
Cards were available both in a one-player starter set and in booster packs. The starter set includes 55 cards (4 rares, 10 uncommons, 30 commons, and 11 fixed commons), 20 gems, 1 die, and a rule sheet. Booster packs include 12 cards including 1 rare, 2 uncommons, and 9 commons, including 10 which are exclusive to the starter. An expansion set, titled The Undercity, was originally scheduled for release in 2005 in a booster-only format but was never released.[ citation needed]
There were three playable factions:
Guild Darkmoor, which was to be released in the expansion set, was featured on one promo card released by Lucid Raven. Two additional unidentified factions have been seen on promo cards.
Allegiance was nominated for Best Collectible Card Game or Expansion, as well as the People's Choice Award in the Origins Awards in 2005. [2]