From Wikipedia, the free encyclopedia

A Line in the Sand is a board game published by TSR in 1991.

History

Paul Lidberg and Douglas Niles designed A Line in the Sand, which depicted the first US-Iraq War; it was one of the projects originating from TSR West, and was published the day the US bombing began thanks to Flint Dille's ability to convince the president of the company to make things move fast. [1] The game made close to $500,000 for the company. [2]

Strategic Simulations published A Line in the Sand, a computer game translation of the board game, in 1992. [3]

References

  1. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 23. ISBN  978-1-907702-58-7.
  2. ^ "America snapping up Desert Storm war toys". The Victoria Advocate. June 2, 1991. p. 39. Retrieved December 9, 2021 – via Newspapers.com.
  3. ^ A Line in The Sand at MobyGames

External links

From Wikipedia, the free encyclopedia

A Line in the Sand is a board game published by TSR in 1991.

History

Paul Lidberg and Douglas Niles designed A Line in the Sand, which depicted the first US-Iraq War; it was one of the projects originating from TSR West, and was published the day the US bombing began thanks to Flint Dille's ability to convince the president of the company to make things move fast. [1] The game made close to $500,000 for the company. [2]

Strategic Simulations published A Line in the Sand, a computer game translation of the board game, in 1992. [3]

References

  1. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 23. ISBN  978-1-907702-58-7.
  2. ^ "America snapping up Desert Storm war toys". The Victoria Advocate. June 2, 1991. p. 39. Retrieved December 9, 2021 – via Newspapers.com.
  3. ^ A Line in The Sand at MobyGames

External links


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