![]() | This article documents a
current event. Information may change rapidly as the event progresses, and initial news reports may be
unreliable. The
latest updates to this article
may not reflect the most current information. (July 2024) |
2024 video game voice actor strike | |||
---|---|---|---|
Date | July 26, 2024 – present | ||
Caused by | Disagreements over the terms of a new labor contract | ||
Goals |
| ||
Methods | |||
Parties | |||
|
Efftective 12:01 am on July 26, 2024, the US labor union SAG-AFTRA initiated a labor strike against all video game companies signed to the Interactive Media Agreement. [2] [3] The strike had been authorized in September 2023. [4] [5] [6] The strike started after a year and a half of negotiations failed to result in a protection agreement for all performers covered by this Interactive Media Agreement in their A.I. language. [2] In addition to video game performers, there were concerns about companies having the ability to train A.I. to replicate an actor’s voice, or create a digital replica of their likeness, without consent or fair compensation. [3]
On September 1, the SAG-AFTRA National Board voted to send the video game strike authorization vote to its members, [7] [8] and on September 25, the results showed the authorization passed with 98.32% voting in favor. [9] Months of negotiations which were held between SAG-AFTRA and major videogame companies such as Activision, Blindlight, Electronic Arts (EA), Epic Games, Insomniac Take-Two Interactive, Disney Character Voices and WB Games proved to be a failure. [10] [11] On July 25, 2024, SAG-AFTRA President Fran Drescher and SAG-AFTRA chief negotiator Duncan Cabtree-Ireland stated that SAG-AFTRA would go on strike against major video game publishers. [12] [13] Crabtree-Ireland affirmed that the strike would become effective at 12:01 am on July 26, 2024, while Drescher stated that “We’re not going to consent to a contract that allows companies to abuse A.I. to the detriment of our members. Enough is enough. When these companies get serious about offering an agreement our members can live — and work — with, we will be here, ready to negotiate.” [14] Roughly 2,600 people employed in the video game industry in voice acting, motion capture and other work would then go on strike. [10]
![]() | This article documents a
current event. Information may change rapidly as the event progresses, and initial news reports may be
unreliable. The
latest updates to this article
may not reflect the most current information. (July 2024) |
2024 video game voice actor strike | |||
---|---|---|---|
Date | July 26, 2024 – present | ||
Caused by | Disagreements over the terms of a new labor contract | ||
Goals |
| ||
Methods | |||
Parties | |||
|
Efftective 12:01 am on July 26, 2024, the US labor union SAG-AFTRA initiated a labor strike against all video game companies signed to the Interactive Media Agreement. [2] [3] The strike had been authorized in September 2023. [4] [5] [6] The strike started after a year and a half of negotiations failed to result in a protection agreement for all performers covered by this Interactive Media Agreement in their A.I. language. [2] In addition to video game performers, there were concerns about companies having the ability to train A.I. to replicate an actor’s voice, or create a digital replica of their likeness, without consent or fair compensation. [3]
On September 1, the SAG-AFTRA National Board voted to send the video game strike authorization vote to its members, [7] [8] and on September 25, the results showed the authorization passed with 98.32% voting in favor. [9] Months of negotiations which were held between SAG-AFTRA and major videogame companies such as Activision, Blindlight, Electronic Arts (EA), Epic Games, Insomniac Take-Two Interactive, Disney Character Voices and WB Games proved to be a failure. [10] [11] On July 25, 2024, SAG-AFTRA President Fran Drescher and SAG-AFTRA chief negotiator Duncan Cabtree-Ireland stated that SAG-AFTRA would go on strike against major video game publishers. [12] [13] Crabtree-Ireland affirmed that the strike would become effective at 12:01 am on July 26, 2024, while Drescher stated that “We’re not going to consent to a contract that allows companies to abuse A.I. to the detriment of our members. Enough is enough. When these companies get serious about offering an agreement our members can live — and work — with, we will be here, ready to negotiate.” [14] Roughly 2,600 people employed in the video game industry in voice acting, motion capture and other work would then go on strike. [10]