From Wikipedia, the free encyclopedia
The following is a list of notable machinima-related events in the year 1996. These include the release of
id Software's
first-person shooter
computer game
Quake. This game was used to create the first
machinima works later that year.
Events
- May 31 – id Software released Quake.
[1]
Notable machinima releases
Notes
-
^ Quake.
-
^ Marino, 21.
-
^ Heaslip, October 26 – November 1.
-
^ Heaslip, November 2–8.
-
^ Heaslip, November 30 – December 6.
-
^ Heaslip, December 7–13.
References
- Heaslip, Stephen (November 1, 1996).
"Blue's Quake News October 26 – November 1, 1996".
Archived from the original on August 14, 2006. Retrieved August 7, 2006.
- Heaslip, Stephen (November 8, 1996).
"Blue's Quake News November 2–8, 1996". Retrieved August 7, 2006.
- Heaslip, Stephen (December 6, 1996).
"Blue's Quake News November 30 – December 6, 1996". Retrieved August 7, 2006.
- Heaslip, Stephen (December 13, 1996).
"Blue's Quake News December 7–13, 1996". Retrieved September 1, 2006.
-
Marino, Paul (2004).
3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press.
ISBN
1-932111-85-9.
-
"Quake".
GameSpot.
CNET Networks, Inc. Retrieved August 7, 2006.